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Tree of Thorns Respecification Trial

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Tree of Thorns

The Tree of Thorns

Overview Edit

The Tree of Thorns Respecification Trial is a trial in City of Villains that a villain may undertake in order to earn a power respecification. During the trial, a villain must complete a few missions, ultimately with the goal of defeating the Thorn Tree, a Circle of Thorns archvillain.


Requirements for Participation Edit

In order to initiate the Tree of Thorns trial, a villain must be on a team of at least four villains and on which all players are at least level 24.

If at least one villain on the team is between levels 24 and 33, only the first respecifiction trial may be completed, with Sparcetriel as the contact, and all members above level 33 will be automatically malefactored to be level 33 during the trial.

If, due to people leaving the Trial, the team size goes below 4, the Trial does not end. It is, in fact, possible to best this trial with a team of one, provided that at least one member of the Trial team does not quit the team, but merely logs off.

Contacts Edit

There are three contacts to begin the Tree of Thorns respecification trial. They are:

  • Sparcetriel, a demon located at the very far eastern (left) edge of the Crimson Cove neighborhood in the Nerva Archipelago
  • Trepsarciel, a succubus located on a small rock island northeast of the shipwreck in the mouth of the river of the Primeva neighborhood in the Nerva Archipelago
  • Ractespriel, a demon located in the Crimson Cove neighborhood of the Nerva Archipelago. He is at the Northwest corner of the island shared by the ferry.

Summary of Trial Edit

The Tree of Thorns power respecification trial is composed of three missions. These missions are:

Strategies for Completion Edit

Setting Up for the Final Battle Edit

The first two missions are rather straightforward. The first mission is rather simple, and the second, though rather long and requiring the defeat of two elite bosses, is not too difficult with a competent team. The third mission, however, requires special care in order to complete successfully. The following is a description of a general strategy that has proven very effective to complete this trial.

The first difficulty encountered is often simply getting to the mission site. The door is surrounded by numerous Circle of Thorns enemies, some of whom are as high as level 40. If one can approach the door invisible or phase shifted, that is generally prudent. Otherwise, teams typically use at least one member who can use the Recall Friend power to teleport his or her teammates to the mission entrance.

Once inside the cave, the team will encounter many Circle of Thorns enemies in dense concentrations, including many tough bosses. If a team includes a member that can be invisible and that can teleport, it is common for that team member to "stealth" the mission by going directly to the entrance of the large chamber that contains the Thorn Tree and teleporting his or her teammates to that location using the Recall Friend power. A Stalker's Hide power may be insufficient, as there are two passages along the path which contain red damaging crystal which will reveal the Stalker within large groups of Circle enemies.

Regardless of how the team arrives in the chamber, once they get there, the final battle usually breaks down into three phases:

  • Phase 1: Defeating the Circle of Thorns enemies around the perimeter of the chamber,
  • Phase 2: Defeating the vines, and
  • Phase 3: Defeating the Thorn Tree archvillain.

Defeating the Circle of Thorns Enemies Edit

In the first phase of the final battles, the team circles around the perimeter of the chamber, defeating all Circle of Thorns enemies. A team leader usually decides in which direction the team circles around the chamber and informs the team that they should only attack the Circle of Thorns enemies, not the vines or the Thorn Tree archvillain. If the vines are attacked at this point, they will regrow and it is possible to draw the attention of the Thorn Tree archvillain, which has a powerful ranged attack.

If a group of the Circle of Thorns enemies is too close to one or more Thorn Tree Vines, it is prudent to get a team member to try to draw the group away from the vines.

Once the Circle of Thorns enemies are defeated, phase two of the battle begins.

Defeating the Thorn Tree Vines Edit

Vine Counter

Thorn Tree Vine Counter

Until all Thorn Tree Vines are destroyed, the Thorn Tree archvillain is invincible. At the start of the mission, every player should have a vine counter that appears in his or her navbar. This vine counter indicates the number of vines that remain and that must be destroyed in order for attacks on the Thorn Tree to be successful.

It is important to note the Thorn Tree Vines regrow periodically. Once the second part of the battle begins, the vines should be eliminated as quickly and efficiently as possible. Any vines that regrow once the battle has begun will need to be destroyed as well before moving on to the final part of the battle. Typically, a team will continue circling the Thorn Tree in the same direction they did in order to defeat the Circle of Thorns enemies, but this time attacking the vines instead.

It may also be worth nothing that the vines are not worth any experience, so there is no purpose served in deliberately letting the vines regrow in order to gain excessive experience.

Defeating the Thorn Tree Edit

Once all of the Thorn Tree Vines have been defeated, the Thorn Tree archvillain is vulnerable. The Thorn Tree has several powerful psionic attacks, and typically a Brute or other strong damage-survivable team member will attempt to keep the Thorn Tree's aggro while the other team members attempt to destroy the Thorn Tree.

After the Thorn Tree loses some health, more Circle of Thorns will enter the room to ambush the team of villains. At this point, if a team is strong enough, they may fight these ambushes off, or if it is producing enough damage, they may be able to complete destroy the Thorn Tree even while the Circle of Thorns are attacking the team.

The "Log Out" Shortcut Edit

This method no longer works.

One Exploit that enabled teams to very easily complete this final mission due to a highly reduced number of Circle of Thorns enemies and vines around the Thorn Tree is called the "Log Out" or "Logging" or "Soft Loading" shortcut. To use it, all members had to log out of the game except for the trial leader.

Important Note: Members of the trial must not quit the team, they must log out of the game. Otherwise, those members who quit the team will be unable to rejoin the trial for completion.

Once everyone except for the trial leader is logged out, the trial leader enters the mission and proceeds to the final chamber and scouts the site. This caused the size and the level of the spawns in the final chamber to be appropriate for having only one member on the team. After a predetermined amount of time, the other members of the trial team logged back in, at which time the team completed the much easier mission.

This method of completing the trial was somewhat controversial in that it exploited the system of determining enemy spawn sizes and levels for the mission, but was usually quite effective at quickly completing the trial with very little risk for teams being defeated, even teams that would otherwise be significantly underprepared for taking on the mission at their appropriate size and level. This was regarded as an exploit by the developers and the reason for the change.

Currently, the numbers of vines will go up in number accordingly to the number of members on the team. As teammates log in, the total number of vines will go up.

The Rewards Edit

Once a team has defeated the Thorn Tree archvillain, each member will be able to choose one of the following rewards:

  • Rare Recipe: Available as of Issue 9. By choosing this reward, you will be granted a Rare Recipe from the very small "Trial Pool" of recipes. These Rare Recipes are often the most sought after in both the auction houses and for Invention Sets, due to their requirement of a completed trial. You will also earn experience points for completing the trial. NOTE: The Rare Recipe option is only selectable from the Tree of Thorns Respecification Trial once every 24 hours, to prevent farming for rare recipes. (Need to check if the trial differentiates between Level 24, 34 and 44 trials).
  • Character Respecification: By choosing this reward, you will have the ability to exchange your current powers for new powers within your current powersets. In addition, you will also be able to change the locations of all enhancement slots, although at the cost of losing any currently slotted enhancements. NOTE: This option is only available for selection ONCE per eligible level 24, 34 and 44 attempt, up to a maximum of three selections. After all three respecs are claimed post-level 44, the options will only allow Rare Recipe (once per day) or Single Origin reward selection.
  • Single-Origin Accuracy Enhancement: By choosing this reward, you will be granted an enhancement suited to your origin that will increase the accuracy of a given power. You will also earn experience points for completing the trial.
  • Single-Origin Damage Enhancement: By choosing this reward, you will be granted an enhancement suited to your origin that will increase the damage of a given power. You will also earn experience points for completing the trial.
  • Single-Origin Endurance Enhancement: By choosing this reward, you will be granted an enhancement suited to your origin that will reduce the endurance cost of a given power. You will also earn experience points for completing the trial.
  • Single-Origin Range Enhancement: By choosing this reward, you will be granted an enhancement suited to your origin that will increase the range of a given power. You will also earn experience points for completing the trial.
  • Single-Origin Recharge Rate Enhancement: By choosing this reward, you will be granted an enhancement suited to your origin that will reduce the recharge rate of a given power. You will also earn experience points for completing the trial.

Respecification Eligibility Edit

A character first becomes eligible to take the respecification trials at level 24, and again at levels 34 and 44. The respecification is not linked to which trial is completed, but to the level. For example, a character who is above level 44 and has never done a respecification trial, can do the first (lowest level) trial three times, the last (highest level) trial three times, or any combination of the trials, and gain all three respecification awards.


Also upon defeat of the Thorn Tree archvillain, a villain receive the following badges:

V badge RespecBadge1 Thorn Robber Badge       for the first time the trial is completed.
V badge RespecBadge2 Thorn Thief Badge       for the second time the trial is completed.
V badge RespecBadge3 Thorn Usurper Badge       for the third time the trial is completed.

Notes Edit

  • Currently, there are three versions of the trial. The final version was added with with Issue 7.
  • The Tree of Thorns respecification trial currently awards respecifications multiple times, up to a total of three, for any of the trials. For example, Sparcetriel's respecification trial may be completed three times, Trepsarciel's respecification trial may be completed three times, or one of each contact's respecification trials may be completed one time each to earn two respecifications. All of this is subject to being high enough level to qualify for the appropriate number of respecs in the first place.
  • After the final respecification is accepted, a villain will not have the option to choose a Character Respecification again and must choose the recipe or one of the Single-Origin enhancements.
  • A villain may have more than one available respecification at a time. A villain is told how many respecifications he or she has when he or she logs in. The message says, "You have x unclaimed respecs available," where x is currently either 1, 2, or 3.
  • Since power respecifications are limited, after which the power selection is permanent, it is highly suggested that they be tried in the Training Room before on the live servers so that if unwanted changes or changes with unwanted side effects are made, the character may be deleted on the Training Room server with no ill effects on the live servers.

See Also Edit

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