FANDOM


This article is a stub. You can help the City of Heroes wiki by expanding it.

OverviewEdit

A Team, also known as a Group, is composed of 1-8 players. These players share in rewards from defeats and missions.

Rules Edit

  • Experience/Influence/Prestige gain
    1. Rewards from mobs defeated is always relative to a character's combat level
    2. Rewards from individual npcs defeated will be lower than if a player defeated that npc solo. npcs can be defeated faster by multiple players and balances this out.
    3. Players must be in range level wise.
      • No more than 9 levels below the highest player's combat level.
      • No more than 2 levels below the team's combat level average.
      • General rule of thumb: no more than 5 level spread.
    4. Players must be in range distance wise.
      • For city/hazard zones, this range is ???.
      • Instance missions, anywhere in the mission.
    5. 30 second lag
      • Whenever sidekick situation changes, or someone joins who changes the level ranges, there is a 30 second lag where the old rules apply. This is loosely enforced and is only a generalization.
  • Reputation
    1. Reputation from PvP defeats in PvP zones is spread evenly between teammates in range (distance, not level(everyone is the same level in PvP zones)).

RelatedEdit

Team (Slash Command)

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.