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Overview Edit

Robotics is one of the powersets. It is a Mastermind primary power set.

Robotics allow you to construct an army of mechanical henchmen and repair and upgrade them in order to keep your army in tip-top shape. Robot Henchmen generally have good resistances to lethal, cold and psionic damage, as well as sleep, fear and disorient. They are vulnerable to EMP attacks. Robot Henchmen cannot be resurrected.

Robots, along with Mercenaries, are one of the ranged henchmen sets. Its damage is Energy/Smashing based, and its resists are Sleep, Fear, Disorient, Lethal, Cold, and Psionic. Many of its powers have a knockback component - other than this, it is a control-light set, as opposed to Necromancy. It is notable as the only Mastermind powerset not based on a human model, and the only powerset with a customized Group Fly animation (jump jets in the feet).

Power Table Edit

Mastermind Edit

The Robotics powerset is available as a primary set for Masterminds. The following table shows which powers are available and at what level:

Power Level Effect
Robotics LaserRifleBurst Pulse Rifle Blast 1 Ranged, Moderate Damage (Energy/Smashing)
Robotics BuildRobotArmy Battle Drones 1 Summon Battle Drones
Robotics LaserRifleBlast Pulse Rifle Burst 2 Ranged, High Damage (Energy/Smashing), Foe Knockback
Robotics EquipRobot Equip Robot 6 Ranged, Equip Robot Henchman
Robotics LaserRifleStunGrenade Photon Grenade 8 Ranged (Targeted Area of Effect), Moderate Damage (Energy/Smash), Disorient
Robotics ConstructProtectorBot Protector Bots 12 Summon Protector Bot
Robotics Repair Repair 18 Full Heal Robot
Robotics AssembleAssaultMech Assault Bot 26 Summon Assault Bot
Robotics UpgradeRobot Upgrade Robot 32 Ranged, Upgrade Robot Henchman

PowersEdit

Robotics AssembleAssaultMech Assault Bot Edit

Builds one massive Assault Bot. Simply put, the Assault Bot is a killing machine. There is nothing subtle about its weaponry. You may only have 1 Assault Bot under your control at any given time. If you attempt to summon another Assault Bot, the power will fail.

Recharge Very Long
Minimum Level V archetypeicon mastermind 26 (Mastermind)
Effects Summon Assault Bot
Basic Powers Sword Hack Smash (Smash, Disorient, ToggleDrop)
Robotics LaserRifleBurst Plasma Blast (Energy, Knockback, -Regen)
Equip Powers Robotics LaserRifleBlast Dual Plasma Blast (Energy, Knockback, -Regen)
AssaultWeapons ARFlamethrower Flamethrower (Cone, Extreme Damage over Time (Fire))
Upgrade Powers AssaultWeapons ARBurst Swarm Missiles (Ranged Area of Effect Damage (Fire/Smashing), Disorient)
AssaultWeapons ARBurst Incendiary Missiles (Ranged Area of Effect Damage (Fire/Smashing), Ignite)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Disorient Duration Enhance Disorient Duration
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
Set Categories IO Knockback Knockback
V archetypeicon mastermind Pet Damage

Robotics BuildRobotArmy Battle Drones Edit

Construct one to three Battle Drones (the second is available at level six, the third at level eighteen) to do your bidding. Drones start out with only basic weaponry, but can be upgraded with heavier energy weapons. Drones can Super Leap. You may only have three Drones under your control at any given time. If you attempt to construct more Drones, you can only replace the ones you have lost in battle. If you already have three, the power will fail.

Recharge Very Long
Minimum Level V archetypeicon mastermind 1 (Mastermind)
Effects Summon Battle Drone
Basic Powers Robotics LaserRifleBurst Laser Blast (Minor Energy Damage)
Sword Hack Smash (Smashing)
Equip Powers Robotics LaserRifleBlast Heavy Laser Burst (Moderate Energy Damage, Knockdown)
Upgrade Powers AssaultWeapons ARFullAuto Full Auto Laser (Cone, Energy, Moderate Damage)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
Set Categories IO Knockback Knockback
V archetypeicon mastermind Pet Damage

Robotics EquipRobot Equip Robot Edit

Equip your Robots with the latest gear and weaponry. This power permanently bestows new powers and abilities to one Robot Henchman. The powers gained are unique and dependent upon the target Robot Henchman that is Equipped. This power only works on your Robot Henchmen and you can only Equip any given Robot Henchman once.

Recharge Medium
Minimum Level V archetypeicon mastermind 6 (Mastermind)
Effects Ranged, Equip Robot Henchman
Battle Drones:  
Visual Change: Glowing Red Diodes on Back
Powers added: Robotics LaserRifleBlast Heavy Laser Burst (Moderate Energy Damage, Knockdown)
Protector Bots:  
Visual Change: Glowing Red Diodes on Back
Powers Added: Robotics LaserRifleBlast Heavy Laser Burst (Snipe, Moderate Energy Damage)
Robotics Repair Repair (Heal 30%)
Assault Bot:  
Visual Change: Glowing Red Diodes on Back
Powers Added: Robotics LaserRifleBlast Dual Plasma Blast (Energy, Knockback, -Regen)
AssaultWeapons ARFlamethrower Flamethrower (Cone, Extreme Damage over Time (Fire))
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories None

Robotics LaserRifleStunGrenade Photon Grenade Edit

Launches an Energy Grenade at long range from your Pulse Rifle. The energy from this explosion can disorient some targets in the affected area.

Damage Moderate
Recharge Slow
Minimum Level V archetypeicon mastermind 8 (Mastermind)
Effects Ranged, Targeted Area of Effect)
Moderate Damage (Energy/Smash)
Disorient
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Disorient Duration Enhance Disorient Duration
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories IO Stun Stuns
IO Damage Targeted AoE Damage

Robotics ConstructProtectorBot Protector Bots Edit

You can summon one to two powerful Protector Bots (the second is available at level twenty-four). Protector Bots can defend your army by placing Force Fields on you and your allies. They can even be equipped to repair your other Robot Henchmen. Make no mistake though, the best defense is a good offense, and Protector Bots are well equipped with energy weapons. You may only have 2 Protector Bots under your control at any given time. If you attempt to summon more Protector Bots, you can only replace the ones you have lost in battle. If you already have two, the power will fail.

Recharge Very Long
Minimum Level V archetypeicon mastermind 12 (Mastermind)
Effects Summon Protector Bots
Basic Powers Robotics LaserRifleBurst Laser Blast (Minor Damage)
ForceField DeflectionShield Force Shield (+Defense)
Equip Powers Robotics LaserRifleBlast Heavy Laser Burst (Snipe, Moderate Damage)
Empathy HealOther Repair (Heal 30%)
Upgrade Powers Robotics LaserRifleStunGrenade Photon Grenade(Ranged Area of effect, Minor Damage (Energy/Smashing), Disorient)
Traps DroppedAoEDebuffDamage Seeker Drones (-Accuracy, -Damage, -Perception, Disorient))
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Disorient Duration Enhance Disorient Duration
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
TO Training Defense Buff Enhance Defense Buff
TO Training ToHit DeBuffs Enhance ToHit Debuff
TO Training Heal Enhance Heal
Set Categories IO Knockback Knockback
V archetypeicon mastermind Pet Damage
IO To Hit Debuff ToHit Debuff

Robotics LaserRifleBurst Pulse Rifle Blast Edit

This Pulse Rifle can fire a long range laser pulse. Deals moderate smashing/energy damage.

Damage Moderate
Recharge Fast
Minimum Level V archetypeicon mastermind 1 (Mastermind)
Effects Ranged, Moderate Damage (Energy/Smash)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
TO Training Range Enhance Range
Set Categories IO Knockback Knockback
IO Damage Ranged Damage

Robotics LaserRifleBlast Pulse Rifle Burst Edit

This high powered laser pulse from your Pulse Rifle takes more energy to fire, but causes much more damage than a standard pulse and has a very good chance to send your foes flying.

Damage High
Recharge Fast
Minimum Level V archetypeicon mastermind 2 (Mastermind)
Effects Ranged, High Damage (Energy/Smash)
Foe Knockback
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training KnockBack Distance Enhance Knockback Distance
TO Training Attack Rate Increase Attack Rate
TO Training Damage Enhance Damage
TO Training Accuracy Enhance Accuracy
TO Training Range Enhance Range
Set Categories IO Knockback Knockback
IO Damage Ranged Damage

Robotics Repair Repair Edit

You can release a small swarm of nanites that can Repair one Robot Henchman to full health and restores some of its endurance. This power only works on your Robot Henchmen.

Recharge Slow
Minimum Level V archetypeicon mastermind 18 (Mastermind)
Effects Ranged, Robot Full Heal
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
TO Training Endurance Modification Enhance Endurance Modification
Set Categories IO Healing Healing

Robotics UpgradeRobot Upgrade Robot Edit

Upgrade Robot will permanently bestow the most powerful and high-tech gear and weaponry to one Robot Henchman. The Upgraded Robot will gain new abilities, powers and weapons. The powers gained are unique and dependent upon the target Robot Henchmen that is Upgraded. This power only works on your Robot Henchman and you can only Upgrade any given Robot Henchman once.

Recharge Medium
Minimum Level V archetypeicon mastermind 32 (Mastermind)
Effects Ranged Upgrade Robot Henchman
Battle Drones:  
Visual Change: Glowing Red Eyes, Glowing Red Diode on Antenna, Third Gun
Powers added: AssaultWeapons ARFullAuto Full Auto Laser Blast (Cone, Moderate Damage (Energy))
Protector Bots:  
Visual Change: Glowing Red Eyes, Jacob's Ladder Effect between Antennae
Powers Added: Robotics LaserRifleStunGrenade Photon Grenade(Ranged Area of effect, Minor Damage (Energy/Smashing), Disorient)
Traps DroppedAoEDebuffDamage Seeker Drones (-Accuracy, -Damage, -Perception, Disorient))
Assault Bot:  
Visual Change: Sweeping Red Eyes, Shoulder Mounted Missile Launchers
Powers Added: AssaultWeapons ARBurst Swarm Missiles (Ranged Area of Effect Damage (Fire/Smashing), Disorient)
AssaultWeapons ARBurst Incendiary Missiles (Ranged Area of Effect Damage (Fire/Smashing), Ignite)
Enhancements TO Training Endurance Cost Reduce Endurance Cost
TO Training Attack Rate Increase Attack Rate
TO Training Range Enhance Range
Set Categories None

External Links Edit

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