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Overview[]

Piper Irving
Piper Irving
Anthropologist
Zone Talos Island
Coordinates (-1386, 160, 6829)
Level Range 20-24
Introduced by Kong Bao
Vitaly Cherenko
Introduces Hinckley Rasmussen
Kirsten Woods
Laura Brunetti
Enemy groups Badge villain banished Banished Pantheon
Badge villain cot Circle of Thorns
Badge villain warriors Warriors
Badge villain tsoo Tsoo
Badge villain family The Family
Badges Badge stature 04Spirit Warrior


Piper Irving is a City of Heroes contact located in the New Troy neighborhood of Talos Island at coordinates (-1386, 160, 6829). Piper Irving is a Magic origin contact. Her level range is 20-24.

Introductions[]

Contact Introduced By[]

New Contact(s)[]

I know a rather interesting fellow named Hinckley Rasmussen. He works as a researcher for the Midnight Squad and takes an interest in helping heroes like you fight the Tsoo and the Warriors. Hinckley has access to Training Enhancements.

I've been asked to keep this very quiet, but someone from the CIA wants to meet you. Her name is Kirsten Woods and she knows quite a bit about the Sky Raiders. She also thinks there may be more to the Lost than meets the eye. As a CIA operative, Agent Woods has access to Training Enhancements.

Keep a low profile when you are working with Kirsten.

Laura Brunetti could be a useful contact to you. Her supernatural library is unmached, and she is an expert on the Banished Pantheon and the Circle of Thorns. She has Training Enhancements.

Laura has a keen mind and loves to get to the bottom of things. I'm certain you will find work with her enlightening.

Information[]

Anthropologist

Piper Irving recently graduated from Paragon University with a PhD in Anthropology. Unlike many of her classmates, she decided to stay in the city to continue her research. Her particular area of focus is the city's religion-based criminal organizations. After a few near-death experiences, she has learned that it's much better to work with heroes than on her own. She is often consulted because of her expertise on the belief systems and practices of groups like the Banished Pantheon and the Circle of Thorns. She's very enthusiastic about her work and is always looking for new help with her research.

Initial Contact[]

Missing Initial Contact Dialog


Store[]

  • Inspirations

Badge Mission[]

Stop both groups of mystic madmen[]

Briefing

A large number of pre-cognitives have been reporting visions of a nightmarish battle beneath the streets of the city. In these visions, the Banished Pantheon cultists battle the Circle of Thorns for control of some sort of mystic vortices that trap wandering spirits. And in these visions, you appear as well. Are you willing to face this vision and stop both of these groups of mystic madmen?

I don't know the purpose of that vortex, but I have been told that you must close it.

Mission Objective(s)

There is no wind down here, but something stirs the air around you. Every sense is on alert as you step into the edge of a spiritual tornado.

You have brought an end to the battle between the Banished Pantheon and the Circle of Thorns.

Enemies

Badge villain banished Banished Pantheon
We've heard spirits calling out from your traps. We'll take their pain!

Badge villain cot Circle of Thorns
The spirits we have trapped are ours to command!

Notable NPCs

Badge

This mission earns a hero the Spirit Warrior Badge.

Badge stature 04 Spirit Warrior

You stopped a war between the Banished Pantheon and the Circle of Thorns.

Debriefing

The Circle of Thorns and the Banished Pantheon are nightmares enough on their own; I'm impressed by your ability to battle their forces together. From what you heard, it seems that the Circle may have been trapping the spirits of the dead, then extracting information from them. Perhaps the Pantheon sought those same trapped spirits to slake their hungers.

Story Arc[]

Souvenir[]

Hub of the Wheel of Destruction

You've kept this small metal cylinder as a reminder of one of your great adventures. It has lost its blood red color and is no longer hot to the touch. The symbol of Kali is the only indication of the potential danger posed by:

The Wheel of Destruction

It all began when you encountered two broken pieces of stone. Each was marked with cryptic runes, and it seemed clear that the two pieces were once one. According to Azuria, they were parts of the Wheel of Destruction, an artifact infused with deadly power.

Disturbed by the awesome power of the Wheel, your contact did some research and located two more pieces. One was in the possession of the Tsoo; the other was being used as an office decor by a wealthy executive. You rescued both pieces, after lengthy battles with the Tsoo and the Banished Pantheon.

You took the pieces to Azuria for safekeeping and analysis, but the Banished Pantheon broke into the MAGI vault and made off with them. Azuria warned you that the Pantheon probably planned to empower the wheel with an arcane ritual. You rushed to their lair, where you defeated the Pantheon and recovered the Wheel of Destruction.

Start of Story Arc[]

The Wheel of Destruction may start with either the Stop the Warriors from stealing the museum's artifacts mission, or the Take the artifact piece to Azuria mission. Whichever mission didn't start the arc will be the second mission in the arc.

Additionally, the third and fourth mission can occur in either order.

Stop the Warriors from stealing the museum's artifacts[]

Briefing

Looks like the Warriors are at it again. They've broken into the warehouse where the museum was storing next month's feature exhibit. Whatever they're looking for, we need to keep it out of their hands. Please go stop the Warriors from stealing the museum's artifacts.

I am not sure how long they will be there, so move as quickly as you can.

Mission Objective(s)

  • Stop gang leader and his crew
    • Rescue the artifact

You have defeated the Warriors and recovered a piece of the Wheel of Destruction.

Icon clue generic
Piece of the Wheel of Destruction
This oddly shaped chunk of stone looks like it might be a part of a wheel or a disk. There are strange runes covering its surface.

Enemies

Badge villain warriors Warriors

Notable NPCs

Debriefing

The Warriors said this was a piece of the Wheel of Destruction? Interesting. I wonder how many other pieces there are.

Take the artifact piece to Azuria[]

Briefing

One of my heroes found this broken piece of stone while he was stopping a Banished Pantheon plot. It looks familiar, and I need to find out more about it. Can you take the artifact piece to Azuria? I'd really like to have her opinion.

My instincts tell me that this thing is important. Watch out for trouble.

Icon clue generic
Piece of the Wheel of Destruction
This stone wedge looks like it might be a part of a wheel or a disk. It is covered with strange runes.

Here is the relic piece. See those strange markings? I bet Azuria can tell us about them.

Ambush

Upon accepting this mission, a hero will be ambushed by a group of Tsoo.

Mission Objective(s)

  • Deliver artifact to Azuria

Debriefing

Where did you find this? It appears to be one of the pieces of the Wheel of Destruction! You are meant to keep this. Do not question me; many villains in Paragon City would kill to have the fully assembled Wheel of Destruction.

Debriefing

If Azuria said you are meant to hold onto it, then that is what you should do. She is never wrong about things like that.

From the looks of it, there are at least two more pieces to this Wheel of Destruction. It is likely the Banished Pantheon will be searching for these pieces as well. This marking upon it is the symbol of Kali.

Get the relic fragment back from the Tsoo[]

Briefing

I just found out why the Tsoo tried to steal that piece of the Wheel of Destruction from you. They already have one of the other pieces! We need to get that relic fragment back from the Tsoo.

We both know they won't give it up without a fight.

Mission Objective(s)

A cloying smell of spices fills the air. The Banished Pantheon must be here somewhere.

  • Stop villain leaders and their crews
    • Find the relic piece

You defeated the villains and recovered a piece of the Wheel of Destruction.

Enemies

Badge villain tsoo Tsoo

Icon clue generic
Piece of the Wheel of Destruction
This rod bears the symbol of Kali, the Black Madness. It is undoubtedly the linchpin of the Wheel of Destruction.

Note

There are not any actual named leaders. Clearing the last room will fulfill the primary objective.

Debriefing

The Wheel of Destruction is slowly coming together. Good work.

Collect the piece of the Wheel of Destruction[]

Briefing

After calling around, I found another piece of the Wheel of Destruction. The CEO of Vorhight Industries is using it as a conversation piece in his office. I told him of its origin, and now he can't wait to get it out of his hands. I just need you to run over to the office and collect the piece of the Wheel of Destruction.

If the Banished Pantheon caught wind of this, there's no doubt they'll be after that piece too.

Mission Objective(s)

As you enter the office, you notice the scent of an exotic spice. It's a smell you associate with the Banished Pantheon Husks.

  • Defeat cult leader and his coven

You have defeated the Banished Pantheon and recovered a piece of the Wheel of Destruction.

Enemies

Badge villain banished Banished Pantheon

Notable NPCs

Icon clue generic
Piece of the Wheel of Destruction
This small, cylindrical piece of metal looks like it might fit between the two pieces of stone you have. Stamped into its side is a the symbol of Kali, the Hindu goddess of destruction.

Debriefing

Thanks for keeping that piece of the Wheel of Destruction out of the Pantheon's hands. Yes, I can see how it fits with the other pieces you found. We are close to completing the entire Wheel of Destruction.

Take the pieces to Azuria[]

Briefing

Thanks to your hard work, we now have all four pieces of the Wheel of Destruction. I'd like you to take the pieces to Azuria. She can have the Wheel of Destruction analyzed and assembled.

The Pantheon may will make a last ditch attempt to get all the pieces.

Ambush

Upon accepting this mission, a hero will be ambushed by a group of Banished Pantheon.

Mission Objective(s)

  • Take artifact pieces to Azuria

Enemies

Badge villain banished Banished Pantheon

Debriefing

I will put some of our most talented mystics to work studying these pieces of the Wheel of Destruction. If we need further assistance from you, I will make sure you are contacted. You can rest assured that the Wheel of Destruction will be carefully warded against further incursions by the Banished Pantheon.

Debriefing

It's a relief to have the Wheel of Destruction in the hands of the experts at MAGI. You did a great job with this, <name>.

I hope the Divinations group over at MAGI can unlock the secrets of the Wheel of Destruction.

Patrol Independence Port[]

Briefing

You look like you could use an easy task, <name>. After all your work retrieving the pieces of the Wheel of Destruction, you deserve it. Hey, could you patrol Independence Port for me? The Family has been extorting protection money out of the business owners over there.

Thanks again for all the help you've been giving me.

Mission Objective(s)

  • Patrol, stop Family extortion
    • Visit 5 locations

Patrol, stop Family extortion

Enemies

Badge villain family The Family

Debriefing

I just got a call from MAGI's Divinations group. The Banished Pantheon broke into their vault and stole those artifact pieces you collected! According to the seers, the Pantheon plans to perform a ritual to empower and assemble the Wheel of Destruction. You have to stop the ritual!

I have MAGI scrying for the current location of the Wheel of Destruction.

Prevent the Banished Pantheon from completing the ritual[]

Briefing

We have to recover those relic pieces the Banished Pantheon stole from MAGI. Otherwise, they'll assemble the Wheel of Destruction and empower it!

MAGI's seers have pinpointed the location where the Pantheon is trying to empower the pieces, under the direction of a cultist called Archos. I'm counting on you to prevent the Banished Pantheon from completing this ritual. You only have 90 minutes to stop the ritual.

According to my sources, the ritual is taking place in the old Shady Pines Graveyard. I've called for an emergency force field to lock the situation down until you arrive. The Pantheon may have already empowered the pieces of the Wheel of Destruction, but the assembly should take a while. To stop them, all you need to do is find one piece of the Wheel of Destruction.

Mission Objective(s)

You feel the presence of powerful otherworld entities looking down on you. Banished Pantheon missions always give you the creeps.

  • Defeat Archos and his coven - 1:30 timed
    • Close portal, 4 artifact pieces to find

You have succeeded in stopping the ritual. You now possess all the pieces of the Wheel of Destruction.

Enemies

Badge villain banished Banished Pantheon

Notable NPCs

Icon clue generic
Empowered piece of the Wheel of Destruction
This wedge of stone now glows with an eerie, purple light.
Icon clue generic
Empowered piece of the Wheel of Destruction
This large chunk of stone now bears the glowing, purple outline of a heart. It is painful to look at for more than a few seconds.
Icon clue generic
Empowered piece of the Wheel of Destruction
The metal cylinder you found has now turned to a dark rust color. It looks like dried blood and is hot to the touch.
Icon clue generic
Empowered piece of the Wheel of Destruction
The linchpin is now very hot. It has darkened in color and hums faintly in your hand.

Temporary Powers

Clicking a treasure chest will give you the Empowered Center of the Wheel.

Temporary CenterOfTheWheel Empowered Center of the Wheel Melee, Moderate Damage (Fire/Lethal)
This metal rod has been empowered by the Banished Pantheon. While carrying it, you can summon a Sword of Flame.

Clicking a treasure chest will give you the Empowered Linchpin of the Wheel.

Temporary LinchpinOfTheWheel Empowered Linchpin of the Wheel Toggle: Self +Resistance (Smash, Lethal, Energy, Negative)
The linchpin of the Wheel of Destruction has been empowered by the Banished Pantheon. While carrying it, you can summon a cloak of flames to protect you from harm. While active, you take less damage from Smashing, Lethal, Energy, and Negative Energy attacks.

Clicking a treasure chest will give you the Empowered Piece of the Wheel.

Temporary PieceOfTheWheel Empowered Piece of the Wheel Ranged, Moderate Damage (Fire)
This broken piece of an ancient artifact has been empowered by the Banished Pantheon. While carrying it, you have the power to launch a torrent of flames at your opponents.

Clicking a treasure chest will give you the Empowered Shard of the Wheel.

Temporary ShardOfTheWheel Empowered Shard of the Wheel Melee, Minor Damage (Fire)
This broken piece of an ancient artifact has been empowered by the Banished Pantheon. While carrying it, you can scorch your enemies with your hands.

Debriefing

Azuria couldn't be more grateful. She's promised to personally take charge of warding the pieces of the Wheel of Destruction against further Banished Pantheon raids. You followed this one all the way through to the end. Good work.

End of Story Arc

This mission completes The Wheel of Destruction story arc, and a hero will be offered a Dual-Origin enhancements of his or her origin upon speaking with the contact.

The temp power will be gone after you finished the arc.

Missions[]

Deliver package to Stephanie Peebles[]

Briefing

Have you ever been to Striga Isle? There's a woman there named Stephanie Peebles who needs our help. She's got all she can do trying to hold Port Noble together against the onslaught of the Council. Will you take this package over to Stephanie? I'd appreciate it if you didn't look inside.

The Council has managed to entrench itself on Striga Isle but good. If you can give Stephanie any assistance against them, I'm sure she'll be grateful. Of course, I hope you won't forget about your old friends here in Paragon City. We'll always be grateful for your help too.

Mission Objective(s)

  • Go see Stephanie Peebles

Icon clue generic
Mysterious package
This package, intended for Stephanie Peebles, has a strange scent. Try as you might, you can't quite place it.
Debriefing

Thanks for the package, I'm grateful. So, what do you think of Port Noble? Doesn't look like much, maybe? Well, it's my home. I've been doing what I can to kick those Council goons out, but I need more help. I'd appreciate it if you could stick around.

Otherwise, you can keep following leads from your other contacts. I'll always be here, and I'll always be grateful for assistance.

See Siren's Call Liaison[]

Briefing

I don't know if you realized this, but as we speak, Paragon City is under assault. Over in Siren's Call, Lord Recluse and his men are making every effort to get themselves a foothold. If we let them manage it, we'll be in serious trouble. I'd appreciate it if you'd go speak with the Longbow Warzone Liaison over in Steel Canyon. She could use the help of heroes like you.

Siren's Call is a PVP zone, where you may be killed by other players.

The Warzone Liaison can help you get the right contacts in Siren's Call.

Mission Objective(s)

  • Talk to Warzone Liaison

Debriefing

If you're ready to take on a real challenge, you can be a big help to Longbow here in Siren's Call. We have to push Arachnos out. If you're willling, you can talk to Agent Brinson. He's got a number of missions that will swing the battle in Longbow's favor. Or you can talk to the Security Chief at the Longbow Base; he can tell you all about bounties.

Siren's Call is a PVP zone. If you enter, you may be killed by other players. Do not enter if you are not willing to risk this.

Debriefing

I hope the Warzone Liaison gave you the info you need to help out in Siren's Call. It would be a shame to lose that zone to Arachnos.

Assist the Talos Island Security Chief[]

Briefing

The conflict between the Warriors and the Tsoo for dominance over Talos Island is endangering innocents. The Security Chief over there wants your help.

Both those bands of thugs need a lesson.

Mission Objective(s)

  • Assist Security Chief

Briefing

I need you to confront the Tsoo and the Warriors. Here are some basics about the area. If I were you, I'd look for the Tsoo in Helen Point or New Sparta. New Thebes and New Troy are typical Warrior hangouts.


Icon clue generic
Talos Island briefing
During the 1950's, the titanic hero Talos fought to save the city from a horrid beast called the Chimera. Talos wrestled the protean creature into the deepest waters of the bay, and their struggles somehow set off a volcano in the waters. Talos was killed, and the island created by the lava flow was named after him. Recently, a couple of gangs have been squaring off for Talos Island turf: the Warriors and the Tsoo. The Warriors have a fixation with gladiators; they carry swords and are often superb soldiers. The Tsoo seem to be a gang with some magical might behind them.


Mission Objective(s)

  • Discourage gang war
    • Defeat 10 Tsoo and 10 Warriors

Debriefing

That should quiet things down for a bit. Talos Island is in for a long war, I'm afraid.

Recover the armor from the Circle[]

Briefing

There's been a break-in at the Paragon City Museum of History. The thieves made off with a large portion of the exhibit on the Spanish conquest of the new world. The centerpiece of the collection was the Armadura del Sol, a set of conquistador's armor said to be enchanted with the power of the sun. It has no magical powers now, but it's said that a mage could learn much from studying the armor. For this reason, I suspect the Circle of Thorns are behind the theft. Will you recover the armor from the Circle?

The Armadura del Sol is composed of six pieces. You'll have to find and recover all of them to make sure the Circle's mystics can learn nothing from it.

Mission Objective(s)

The air of these caverns feels unusually warm, almost as though the sun could penetrate their depths.

  • Defeat lead mystic and his crew
    • Find 6 pieces of the missing armor

You have found all the pieces of the Armadura del Sol.

Icon clue generic
Armadura del Sol
This ancient conquistador's armor is said to contain the power of the sun itself. Though its magic has long since faded, it was once rumored to give its wearer the power to destroy an army.

Notable NPCs

These magics of the Armadura are known to us. But they have been distorted somewhat.
Did you come for the Armadura, Hero? You will pay for your foolish interference!

Enemies

Badge villain cot Circle of Thorns

Do you think they know its power?
I have more than enough might to deal with you!
Your power is nothing to me!

Debriefing

Recovering the Armadura del Sol will have ramifications far beyond these city walls. You did the world a service today. The Armadura del Sol was said to have once been powerful enough to level a city. If the Circle truly understood its power, they must be a more fearsome foe than we had guessed.

Curtail Circle rituals in Talos Island[]

Briefing

The Circle's activities in Talos Island have grown more brazen and outrageous lately, and everyone is starting to fear for their lives. I'd like you to curtail some of their rituals in Talos Island. Circe Island and Eleusis are particularly overrun, but I'm sure you can find places all over the zone to take a stand against them.

Good luck to you in this battle. The city's hopes go with you.

Mission Objective(s)

  • Defeat Circle in Talos Island
    • Defeat 20 Circle of Thorns

Debriefing

You've dealt a great blow to the Circle of Thorns' plans. You have my thanks, and the city's thanks.

Find the missing class[]

Briefing

Professor Black from Paragon University recently took an advanced class of geology students spelunking in the caves under the city. It's kind of a tradition for him, but this was the first time he's taken a class down since the Rikti War. According to the dean, that class hasn't reported back yet. Somebody's got to find that missing class. You only have 75 minutes to find the students.

I'm worried about this class. They were supposed to be back hours ago.

Mission Objective(s)

A few sack lunches and a muddy textbook are the only signs that the missing students were ever here.

  • Defeat lead mystic and his coven - 1:15:00
    • 4 people to save

You defeated the Circle of Thorns and rescued Professor Black and his students.

Icon clue generic
Professor Black conversation
When you rescued Professor Black, he said:

'It was most extraordinary! We had found what looked to be some sort of earlier excavation. It was incredible. The huge caverns! The most amazong rock formations! There was a strange stone that looked as though it were some sort of petrified ice. We'd just located some sort of man-made stone work, when we were suddenly surrounded by those robed figures! It's a good thing you came along when you did!'

Notes

  • Then name of the Professor may vary. Possibilities include Black, Smith and Jones.

Notable NPCs

  • Geology student x3 (NPC Hostage)

Thank you, Hero!
And I thought Geology would be an easy A!
I'm sure glad Paragon City has you around!

  • Professor Black/Smith/Jones (NPC Hostage)

Thanks heavens you arrived! I thought we were done for!

More intruders. They must all be dealt with!

Enemies

Badge villain cot Circle of Thorns

Debriefing

I wonder why the Circle attacked that class? Perhaps they were close to finding something the Circle didn't want anyone to know about? Regardless, the Professor and his students are safe. They have you to thank for that.

Find Suzanne Trent[]

Briefing

In the wake of the Rikti War, there's been a resurgence of all kinds of mysticism. This has helped in some cases, even providing the city with new hope. But it has also caused a great deal of trouble. One new cult calls itself the Banished Pantheon. They have some sort of dark power; they can animate the dead and call spirits from beyond the grave! A reporter named Suzanne Trent was investigating them, but now she's gone missing. Please find Suzanne Trent as soon as possible.

The creatures we have seen the most frequently have been dubbed Husks; they seem to be made from the animated bodies of the dead.

Mission Objective(s)

Somewhere below, a woman's terrified screams echo in the darkness

  • Find Suzanne Trent

Missing Completion Text

Icon clue generic
Suzanne Trent's Story
When you rescued Suzanne Trent, she said:

"I've seen a lot of horrible things since I started this investigation. This Banished Pantheon cult, they're inhuman! They worship some kind of lost god-like beings, horrible prehistoric entities that feed on pain. Their chief god is Lughebu, who demands that they learn about all beings of power. Here, take this idol I discovered. I have a feeling there's some sort of dark magic about it."

Enemies

Badge villain banished Banished Pantheon

Notable NPCs

  • Suzane Trent (NPC Hostage)

Take this! It's the idol of one of their gods!

Lughebu says to send the woman's soul to them. They shall consume her and all that she knows.
More intruders! More food for our masters!

Notes

  • The name of the hostage varies. Possible names are Edith Frasier, Marion Ford and Suzanne Trent.
  • Even though the name of the hostage can change, the name in the description of the temporary power received will be Suzanne Trent.

Temporary Power:

When you rescue Suzanne Trent, she will give you the Idol of Lughebu temporary power.

Temporary IdolOfLughebu Idol of Lughebu Melee, Moderate Damage, Negative, Self +Hit Points, Foe -Accuracy
When you rescued Suzanne Trent, she gave you this idol she found in the Pantheon's lair. While carrying it, you have the ability to drain the life from nearby foes, increasing your own Hit Points. The idol must be returned to the MAGI vault within 3 real days.

Debriefing

According to Suzanne Trent, the Banished Pantheon is investigating all beings of power. I must say, that phrase has an ominous ring to it. Depending on the definition, it could include heroes like yourself.

Recover idols from the Banished Pantheon[]

Briefing

There was a break-in at the Paragon City Museum. The thieves stole two items on loan to the museum from Mexico, stone idols to the Aztec gods Coatilcue and Tlaloc. One of the guards identified the thieves as members of the Banished Pantheon cult. Will you recover the idols from the Banished Pantheon? They probably have the idols under magical guard; you'll need a teammate to help break their spells of protection.

I don't know the reason for the Banished Pantheon's interest in the old Aztec gods, but it can't bode well.

Mission Objective(s)

  • Defeat lead cultist, his coven
    • 2 idols to recover simultaneously

You have recovered the missing idols.

Icon clue generic
Aztec idol of Coatilcue
This idol is dedicated to the Aztec goddess Coatilcue, the Earth Mother.
Icon clue generic
Aztec idol of Tlaloc
This idol is dedicated to Tlaloc, the Aztec God of Rain.

Debriefing

Recovering those idols stopped a minor international incident. From what you tell me, it sounds as though the Pantheon planned to feed on the spirits of those old Aztec gods. Fascinating. I cannot begin to fathom their motives.

Hit the streets and defeat a few Pantheon cultists[]

Briefing

The Banished Pantheon have been spreading their dark forces over the city. People are afraid, and I understand why. I need a hero to hit the streets and defeat a few Pantheon cultists. They've been seen often on Talos Island, and I've heard that Dark Astoria is completely overrun.

Thanks for taking this on. Be careful. The Pantheon is a powerful adversary.

Mission Objective(s)

  • Combat Banished Pantheon menace
    • Defeat 20 Banished Pantheon

Debriefing

The Pantheon cultists have grown fearsomely strong. It's good that we have brave people like you who can fight them.

External Links[]

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