Share Pain draws away some of an ally's anguish caused by their wounds, but damages the user. The pain caused by this power causes the user to go into a frenzy, briefly increasing their damage output, however the user cannot be healed and will have their regeneration rate greatly diminished for a short time.
You revive a fallen ally by becoming a Conduit of Pain and transferring the pain that was inflicted upon them back upon your enemies. THis will briefly empower you, increasing your damage output, recovery rate, attack rate and chance to hit. After a minute the effect will wear off, leaving you weakened for 30 seconds. Your damage, attack rate, and chance to hit will all be reduced during this period. Recharge: Very Long.
Frees an ally from any Disorient, Hold, Sleep, Fear, Confuse and Immobilize effects and leaves them resistant to such effects for a good while. Also, Enforced Morale grants the target clearer Perception to see hidden foes, and a minor recharge and movement speed boost. Protection and Movement boost will improve with Multiple applications and as you advance in level, although the Recharge and Movement boost will only apply for the first few applications. If the ally is not damaged, Enforce Morale will cause them some pain before granting its benefits. Recharge: Fast
While this power is active, all nearby allies will be healed by Soothing Aura every couple of seconds for a small portion of their health. (NOTE: While on PvP maps, this power will grant affected targets a regeneration effect instead of a periodic heal.)
PvE: Point Blank Area of Effect, Team Minor Periodic Heal
PvP: Point Blank Area of Effect, Team +Regeneration
When this power is activated the user and all nearby team member will gain a moderate damage, resistance, and To Hit bonus. Additionally those affected by this power will also be protected from Placate Effects.
You transform an ally to pain incarnate, turning them into an inexhaustible killing machine. While the character is imbued with this power, they will benefit from incredible health regeneration, endurance recovery, and imporved damage potential for a short time.