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Longbow

Overview Edit

Longbow is an enemy group in City of Villains.

Contents

BackgroundEdit

LongbowMinion01.jpg
TonyVAdded by TonyV

Longbow official info (Copied from the City of Villains official website [1]):

Organized by Ms. Liberty, the Longbow division of Freedom Corps is bent on the destruction of Arachnos. This militia extends its presence to every corner of the Rogue Isles, acting as a military support network for super-powered beings in the struggle against Lord Recluse. Drawing on those who want to be heroes, this organization is comprised of volunteers from around the world. Longbow thrives on the never-ending stream of idealistic youth who believe they are on the front lines in the battle against evil.

The strength of their ideological conviction, coupled with the advanced training and munitions provided by NATO, render the Longbow soldiers a force to be reckoned with. This righteous fervor has driven Longbow agents to establish strongholds across the Rogue Isles, interfering in Arachnos operations at every opportunity.

According to intelligence gathered by the Arachnos spies, Longbow is a highly organized militia broken down into specialized units. Rifleman, Minigun, and Flamethrower units are the foot soldiers of Longbow. Their Eagle units act as long-range specialists. The Spec-Ops, Chasers and, Nullifiers utilize specialized equipment to carry out their operations and the elite Ballista agents have potent energy powers. These teams are often led by low-grade, super-powered heroes.

Viewed by Recluse as a mere annoyance, the Longbow units slowly hope to establish control over the many contested islands just off the coast of Paragon City. With well-established bases in Warburg, Siren's Call, and Bloody Bay, the Longbow wage a war for control over the precious resources of these isles. Extending beyond these contested regions, Longbow agents in their signature red and white costumes can be found on all of the Rogue Islands, ever vigilant for any sign of villainy that they might destroy.

Enemy Types Edit

Minions Edit

Longbow Guardian Edit

Guardian
YakovlevAdded by Yakovlev

Longbow is a hard-hitting division of Freedom Corps dedicated to stopping evil, and Arachnos in particular. Guardians are wet-behind-the-ears do-gooders looking to prove themselves. Most don't last beyond their first encounter with the big bad bruisers of the Rogue Isles.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Heavy Pistol
Ranged, Lethal, Moderate Damage

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Small caliber side arm. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Flamethrower Edit

Flamethrower
YakovlevAdded by Yakovlev

Harkening back to the days of flaming arrows are Longbow's flamethrowers. They typically try not to use these when the press is around--burning enemies alive plays poorly on the evening news for a "heroic" organisation.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFlamethrower.png Flamethrower
(Ranged, Cone) Damage over Time, Fire

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The flamethrower has set you on fire. You are taking damage over time. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFlamethrower.png Flamethrower Ignite (Only Level 30+)
Damage over Time, Fire

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The flamethrower has set you on fire. You are taking damage over time. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow Flamethrower Edit

Harkening back to the days of flaming arrows are Longbow's flamethrowers. They typically try not to use these when the press is around--burning enemies alive plays poorly on the evening news for a "heroic" organisation. This version of their weapon features incendiary grenades as well for additional destruction.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Incendiary Grenade
(Ranged) Targeted Area of Effect, Fire, Damage over Time, Fire

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion of this Incendiary Grenade affects all within the blast and can leave burning debris. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFlamethrower.png Flamethrower
(Ranged, Cone) Damage over Time, Fire

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The flamethrower has set you on fire. You are taking damage over time. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFlamethrower.png Flamethrower Ignite
Damage over Time, Fire

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The flamethrower has set you on fire. You are taking damage over time. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow MinigunEdit

Minigun
YakovlevAdded by Yakovlev

Longbow´s Miniguns are designed to chew through even the thickest armor -or hides, scales or other monstruous protection.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFullAuto.png Chain Gun Heavy Burst
Ranged Lethal, Damage over Time

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are taking Lethal Damage Over Time from the Chain Gun Heavy Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Chain Gun Short Burst (Only level 30+)
(Ranged, Lethal) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been lowered by the Chain Gun Short Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow MinigunEdit

Longbow's Miniguns are designed to chew through even the thickest armor — or hides, scales or other monstrous protection. The addition of underslung grenade launchers packs an additional punch.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Frag Grenade
(Ranged) Targeted Area of Effect, Lethal/Smashing, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion of this Fragmentation Grenade affects all within the blast and can knock them back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFullAuto.png Chain Gun Heavy Burst
Ranged Lethal, Damage over Time

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are taking Lethal Damage Over Time from the Chain Gun Heavy Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Chain Gun Short Burst
(Ranged, Lethal) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been lowered by the Chain Gun Short Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Rifleman Edit

Rifleman
YakovlevAdded by Yakovlev

Armed with assault rifles and special uniforms designed to absorb minor damage, Longbow´s Riflemen and women pack a powerful punch at long range.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Advanced Assault Rifle Burst
(Ranged, Lethal) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been lowered by the Advanced Assault Rifle Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFullAuto.png Adv Assault Rifle Heavy Burst (Only Level 30+)
(Ranged) Damage Over Time, Lethal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are taking Lethal damage over time from the Advanced Assault Rifle Heavy Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow Rifleman Edit

Armed with assault rifles and special uniforms designed to absorb minor damage, Longbow´s Riflemen and women pack a powerful punch at long range. At this level, expect them to be armed with underslung grenade launchers as well!

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Frag Grenade
(Ranged) Targeted Area of Effect, Lethal/Smashing, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion of this Fragmentation Grenade affects all within the blast and can knock them back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Advanced Assault Rifle Burst
(Ranged, Lethal) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been lowered by the Advanced Assault Rifle Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFullAuto.png Adv Assault Rifle Heavy Burst
(Ranged) Damage Over Time, Lethal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are taking Lethal damage over time from the Advanced Assault Rifle Heavy Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow Eagle Edit

Longbow Eagle
YakovlevAdded by Yakovlev
Jetpack Detail

Some of the most respected soldiers in Longbow´s arsenal are the Eagles. They use advanced jetpacks and strike from on high where many of their foes can´t even reach them. Their long reach makes many villains cry "foul".

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self Fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow Eagles can Fly! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Frag Grenade (Only Level X and up)
(Ranged) Targeted Area of Effect, Lethal/Smashing, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion of this Fragmentation Grenade affects all within the blast and can knock them back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Adv Assault Rifle Burst
Ranged, Lethal, Low Damage, Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been lowered by the Advanced Assault Rifle burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Adv Assault Rifle Slug
Ranged, Lethal, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFullAuto.png Adv Assault Rifle Heavy Burst (Only Level 30+)
(Ranged) Damage Over Time, Lethal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are taking Lethal damage over time from the Advanced Assault Rifle Heavy Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Spec-Ops Edit

Spec Ops
YakovlevAdded by Yakovlev

Longbow's special operators strike from the shadows with a variety of weapons designed to impede, immobilize and disorient villains.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Adv. Assault Rifle Burst
(Ranged, Lethal) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been reduced by the Advanced Assault Rifle Burst. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Adv. Assault Rifle Slug
Ranged, Lethal, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png M30 Grenade
(Ranged) Targeted Area of Effect, Lethal/Smashing, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion of this M30 Grenade affects all within the blast and can knock them back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets WebGrenade.png Web Grenade
(Ranged) Foe Immobilize, -Fly, -Recharge

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Special Ops soldier has snared you in his web grenade. You are Immobilized, cannot fly and your attack speed is reduced. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

TrickArrow Stun.png EMP Grenade (Only Level 40+)
(Ranged, No Damage) Foe Hold, -Regen

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are held immobile by the EMP Pulse Grenade, and your regeneration rate has been reduced. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets Cloak.png Cloaking Device
Self, Stealth, +Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Cloaking Device allows you to use an LCD body coating become partially invisible. While Cloaked you can only be seen at very close range. If you attack while Cloaked, you will be discovered. Even if discovered, you are hard to see and have a bonus to Defense. Unlike some stealth powers, the Cloaking Device has no movement penalty. Recharge: Slow . | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Lieutenants Edit

Longbow Sergeant Edit

LongbowLieut01.jpg
TonyVAdded by TonyV

A Guardian´s first advancement is to Sergeant, where he leads his own squad in operations against the nefarious villains of Arachnos and other threaths.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Burst
(Ranged, Lethal) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been reduced by the Submachine Gun. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Assault Rifle Butt
Melee Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A smash with the butt of your rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow Nullifier Edit

Nullifier
YakovlevAdded by Yakovlev

Nullifiers are notorious for temporarily taking away a villain's greatest asset--his powers

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

TrickArrow DebuffDamRes.png Sonic Grenade (Only level 40+)
Foe -Resistance (all)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Disruption Arrow will weaken all targets in a radius around the target location's resistance to all damage types. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

TrickArrow DebuffDamRes.png Sonic Concussion (Only level 40+)
Targeted Area of Effect Foe Hold (30% Chance)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been held. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png M30 Grenade
(Ranged) Targeted Area of Effect Lethal/Smashing, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion of this M30 grenade affects all within the blast and can knock them back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Burst
(Ranged, Lethal) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been reduced by the Submachine Gun. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunSlug.png Slug
Ranged, Lethal, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunBeanbag.png Beanbag (Only level 30+)
Ranged, Minor Damage (Smash), Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Fires a single non lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Auto, Self +Resistances: Lethal(20%)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow armor is resistant to lethal. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Chaser Edit

Longbow Chaser
YakovlevAdded by Yakovlev

Longbow based their Chaser units on the highly successful Sky Raider skiffs.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow Chasers Fly. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Missile Launcher
Ranged, Area of Effect. Lethal/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This devastating weapon has extreme range capabilities. Its slow recharge and high endurance cost is compensated by its massive explosion and Knockback. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Incendiary Rocket Launcher
Ranged, Area of Effect, Damage over Time, Fire

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion from this Incendiary Rocket affects all within the blast and can knock foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

FlamingShield Burn.png Burn
(Targeted Area of Effect, Damage over Time, Fire) Burn

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" |  ??? | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Chain Gun
(Ranged, Lethal, Damage over Time) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Defense has been reduced by the Chain Gun. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Power Missing.png No Melee attacks
No Hand to Hand

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Longbow Chasers don´t have any Melee attacks at all | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Bosses Edit

Longbow Officer Edit

Longbow Officer
YakovlevAdded by Yakovlev

The bravest of the brave, and those who have proven their ability to lead as well as fight, are promoted to officers. they are then given special bio-enhancers that make them far stronger than normal men, as well as energy absorbing suits that offer great protection against most forns of damage

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png M30 Grenade
(Ranged) Targeted Area of Effect Lethal/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion from this M30 Grenade affects all within the blast and can knock them back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Burst
Ranged, Lethal, Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Quickly fires a burst of rounds at a single target at very long distance. Damage is moderate, but the fire rate is fast. Can also reduce target's defense. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunBuckShot.png Buckshot
Ranged (Cone), Moderate Damage, Lethal, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Good at close range. Fires a cone of Buckshot pellets and can knock some foes down. Damage: Moderate. Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunSlug.png Slug
Ranged, Lethal, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Fires a large slug at a single target at a very long range. This very accurate weapon hits hard, and can knock down foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFullAuto.png Full Auto (Only Level 30+)
Ranged (Cone), Superior Damage (Lethal) +Special

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Opens up your assault rifle on Full Auto to lay down a massive spray of bullets at your target. Although very slow to reload, damage from this attack is massive, shredding all targets within the narrow cone of effect. There's a chance you may land a lucky shot for extra damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own two fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Leadership Defense.png Leadership
(Toggle) Point Blank Area of Effect, Team +Defense, +Damage, +Accuracy, Resistance (Confuse), +Perception

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A good leader knows how to protect his team. While active, this power increases the Defense, Damage and Accuracy of yourself and all nearby teammates. These advanced Tactics also protect the team from Confuse effects, as well as your Perception debuffs. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

(Note: Despite the claim of +Perception of this strange Leadership power, Longbow Officers have been so far (level 30) unable to pierce my Invisibility not even at Melee distance.)

Longbow Warden (1) Edit

Longbow created these troopers after noting the success of the super heroes called "blasters". Their energy weapons cause significant damage, especially against those whose powers offer no resistance to such forces.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can fly. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast PowerBolts.png Power Bolt
Ranged, Smash/Energy, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast PowerBlast.png Power Blast
Ranged, Smash/Energy, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast EnergyTorrent.png Energy Torrent
(Ranged) Cone, Energy/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a cone of energy that knocks foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast PowerBurst.png Power Burst
Close, High Damage (Energy/Smash), Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at a short distance. The impact from this burst often knocks back most foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

EnergyManipulation PowerThrust.png Power Thrust
Melee, Smash/Energy, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A powerful thrust from the Longbow Warden that does smashing and energy damage and knocks you back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow Warden (2) Edit

Warden Juicer
YakovlevAdded by Yakovlev

Longbow's Juicers are some of their most annoying agents. Not only do they heal their friends by stimulating their cells on a molecular level, their attacks drain your energy and keep you from smashing their faces.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can Fly! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ElectricalBolt ChargedBolts.png Charged Bolts
Ranged, Energy, Foe -Endurance

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Hero can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ElectricalBolt LightningBolt.png Lightning Bolt
Ranged, Energy, Foe -Endurance

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Hero can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ElectricalBolt BallLightning.png Ball Lightning
(Ranged) Targeted Area of Effect, Energy, Foe -Endurance

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

StormSummoning Gale.png Gale
Ranged (Cone), Minor Damage (Smash), Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can call forth a tremendous gust of Gale force winds that knock down foes and deal some smashing damage in a wide cone area. Damage: Minor, Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

StormSummoning LightningStorm.png Lightning Storm
Summon

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Warden can summon a massive Lightning Storm overhead that will strike any foe that approaches him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Warden (3) Edit

There are few things villains hate more than having their minds messed with. It's standard operating procedure to take down these annoying psychics first in a brawl with Longbow.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can Fly! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Levitate.png Levitate
Ranged, Moderate Damage, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Command.png Dominate
Ranged, Foe Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Tear at the mind of a single target foe. Dominate renders a single victim helpless, lost in his own mind and unable to defend himself. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Terrify.png Terrify
Ranged (Cone), Minor Damage (Psionic), Foe Fear

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This power terrifies foes within a cone area in front of you, causing them to tremble in fear uncontrollably. The effect is so frightening and overwhelming that the target takes real damage from the physiological response to this psionic attack. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Empathy HealingAura.png Healing Aura
Point Blank Area of Effect, Team Heal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Empathy HealOther.png Heal Other
Ranged, Ally Heal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Heals a single targeted ally. You cannot use this power to heal yourself. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Empathy Fortitude.png Fortitude
Ally, +Defense, +Damage, +Accuracy, +Resistences: Disorient, Hold, Sleep, Immobilize, Fear, Confuse, +Perception

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Heroes can greatly increase an ally's powers as well as increase their perception and resistances. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Note: No Lethal Resist

Longbow Warden (4) Edit

Sonic Warden
YakovlevAdded by Yakovlev

You usually like to hear Longbow scream. Except for these guys and gals. Their screams are nothing but trouble. They bust your eardrums, distract you, and somehow even manage to heal their allies.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SonicBlast Quick.png Shriek
Ranged, Minor Damage (Smash/Energy), Foe: -Damage Resistance

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You let forth a quick Shriek, damaging your target and weakening his damage resistance. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SonicBlast Medium.png Scream
Ranged, Moderate Damage over Time (Smash/Energy), Foe -Resistance, -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Scream can cause serious damage to a target, while weakening his resistance to further damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SonicBlast Knockback.png Shockwave
Ranged, Cone, Minor Damage (Smash/Energy), Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can call forth a tremendous Shockwave that can knock down foes and deal some smashing damage in a wide cone area. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SonicBlast Cone.png Howl
Ranged, Cone, Medium Damage (Smash/Energy), Foe -Resistance

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A short range, but powerful sonic attack. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SonicDebuff DebuffDamRes.png Sonic Siphon
Ranged, Foe -Resistance (All)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | By setting up a constant vibration within the body of your foe, you weaken his damage resistance. Affected targets will take more damage from successful attacks. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Warden (5) Edit

Spines Warden
YakovlevAdded by Yakovlev

Few volunteer for the dangerous role as a 'spines scrapper.' Those who do are almost always the most reckless and dangerous of the bunch. Villains are warned to fight them with extreme caution.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills Lunge.png Lunge
(Melee, Lethal) Damage over Time (toxic), Foe -Speed, -Recharge

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Attack and Movement speed are reduced by the spines. The toxins may leave you Immobilized. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills FlingQuills.png Spine Burst
Damage Over Time, Toxic, Foe - Recharge, -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are poisoned! your attack speed and running speed are reduced. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills Impale.png Impale
Ranged, High Damage, Lethal, Damage over Time (toxic), Foe -Speed, -Recharge, Immobilize

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can throw a single large Spine at a targeted foe. This Spine deals only Moderate damage, but carries a large ammount of the spine toxin. A successful attack can completely Immobilize most foes, as well as slowing them and dealing poison damage. Damage: Moderate; Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills Quills.png Quills
Damage Over Time, Toxic, Foe - Recharge, -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are poisoned! your attack speed and running speed are reduced. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills BoneSword.png Ripper
Damage Over Time, Toxic, Foe - Recharge, -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your attack and movement speed are reduced by the Spines. The Toxins may leave you Immobilized. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Warden (6) Edit

Psychic Warden
YakovlevAdded by Yakovlev

Those Longbow agents found to have latent psychic abilities, and who have proven themselves trustworthy agents, are given additional training to help develop their powers. They not only strike at most villains' weakness--the mind--but are also able to psychically heal their companions as well.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can fly. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PsychicBlast MentalBlast.png Mental Blast
Ranged, Psionic, Foe -Recharge

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The basic psionic attack does moderate damage and can slightly reduce a target's attack speed. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PsychicBlast TelekineticBlast.png Telekinetic Blast
Ranged, Moderate Damage, (Smash/Psionic), Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PsychicBlast Subdue.png Subdue
Ranged, Psionic, Foe Immobilize

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Empathy HealingAura.png Healing Aura
Point Blank Area of Effect, Team +Heal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Healing Aura restores some Hit Points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Warden (7) Edit

Longbow created these troops using technology gained from fighting the Rikti and other energy-using enemies. This is why it doesn't pay to be careless with your tech.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can Fly! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

BodyMastery LaserBeamEyes.png Laser Beam Eyes
(Ranged, Energy) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your defense has been reduced. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast EnergyTorrent.png Energy Torrent
(Ranged) Cone Energy/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a cone of energy that knocks foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerPunch Quick.png Barrage
Melee, Smash/Energy Damage, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Barrage is a short, quick one-two combo punch. Deals little damage, but is quick and has a chance to Disorient the target. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerPunch BoneSmasher.png Bone Smasher
Melee, Smash/Energy, High Damage, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Bone Smasher is a slow attack, but makes up for it with a greater damage. Has a greater chance to Disorient than Energy Punch. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Warden (8) Edit

Radiation Warden
YakovlevAdded by Yakovlev

It's said the defeat of the villain Chernobyl lead to the powers granted the Radiation Wardens. Longbow's nerds were somehow able to turn his blood sample into a powerful serum that grants one these unusual powers--without the usual side-effects.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can Fly! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

RadiationPoisoning EnervatingField.png Enervating Field
Foe -Damage, -Resistances

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been exposed to an Enervating Field of radiation. Your damage and damage resistance are reduced. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

RadiationPoisoning LingeringRadiation.png Lingering Radiation
Foe -Speed, -Recharge

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your attack rate and movement speed has been slowed by the Lingering Radiation. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

RadiationBurst NeutrinoBlast.png Neutrino Bolt
Ranged Energy, Low Damage, Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A very quick, but low damage attack, Neutrino Blast can reduce the targets defense. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

RadiationBurst XRayBeam.png X-Ray Beam
Ranged Energy, Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Sends a ray of X-Ray radiation energy that deals heavy damage. X-Ray Beam can bypass some of a targets defenses and reduce the targets defense. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

RadiationBurst ElectronHaze.png Electron Haze
Short Range Energy, Foe -Defense, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A short range conical blast of electron radiation. The attack can bypass some of a targets defenses and reduce the targets defense. It can also knock down some targets. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

RadiationBurst CosmicBurst.png Cosmic Burst
(Ranged, Energy) Foe Disorient, -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are Disoriented and your defenses are reduced. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Longbow Warden (9) Edit

Agent Longbright, a Longbow Warden
StarGeekAdded by StarGeek

Longbow's illusion wardens use pyschic and magical means to project false images into their foes' minds. It's a really rotten trick, and most villains are eager to pay them back by making the illusionist see something as well--the inside of a Longbow hospital.

Powers

  • Detention Field
  • Decoy Army
  • Phantasm
  • Spectral Terror


Longbow Warden (10) Edit

Gravity is a harsh mistress, and even the strongest juggernaut can't do much when he can't get his feet on the ground.


Longbow Warden (11) Edit

Martial-artist Warden
YakovlevAdded by Yakovlev

These hard-hitting martial artists jump recklessly into any fray, and have the training and natural enhancements to stand toe to toe with most super-powered villains.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

WeaponMastery ExplodingShuriken.png Exploding Shuriken
Ranged (Targeted Area of Effect), Moderate Damage (Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This small throwing star is rigged to explode on impact. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunBuckShot.png Shurikens
(Ranged) Cone Lethal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Three thrown daggers that can hit multiple targets. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts ThunderKick.png Thunder Kick
(Melee, Smash) Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are disoriented. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts StormKick.png Storm Kick
Melee, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a flurry of quick attacks to pummel you foe. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CraneKick.png Crane Kick
Melee Smash, High Damage, Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A slow, high damage kick that can send your target flying! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CobraStrike.png Cobra Strike
Melee, Smash, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This focused attack can severely Disorient most targets as well as dealing some damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts MonkeySweep.png Dragon's Tail (Only Level 30+)
Melee, Point Blank Area of Effect, Moderate Damage, Smash, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successsful trips will knock down your opponents. Damage: Moderate; Recharge: Slow. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Warden (12) Edit

Superstrong Warden
YakovlevAdded by Yakovlev

Serums, training, and micro-enchancers create these self-righteous and super-strong tankers.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can Fly! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Hurl.png Hurl
Ranged, Moderate Damage, smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Jab.png Jab
Melee, Smash, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been disoriented. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Punch.png Punch
Melee, Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Haymaker.png Haymaker
Melee, Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength HandClap.png Hand Clap
Area of Effect Disorient, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Longbow Warden can clap his hands together to send out a violent shockwave. The shockwave can knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength KnockoutBlow.png Knockout Blow (Only level 30+)
Melee, Smash, Extreme Damage, Foe Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can perform a Knockout Blow on your opponent. This punch does Superior damage, and has a great chance of Holding your target. Damage: Extreme, Recharge: Slow. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength FootStomp.png Foot Stomp (Only level 30+)
Melee, Point Blank Area of Effect, Moderate Damage, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Using your superior leg strength, you can Stomp your foot to the ground, quaking the earth itself. This is a localized attack against everything in melee range. Damage: Moderate, Recharge: Slow. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability
Toggle, Self +Resistances (Smash, Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability UnyeildlingStance.png Unyielding
Toggle, Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability Unstoppable.png Unstoppable (Only level X+)
Self, +Resistances (Disorient, Sleep, Hold, Immobilize, All Damage but Psionics)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, and Sleep effects. Endurance recovery is also increased. Unstoppable costs little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance. Recharge: Very Long. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Longbow Warden (13) Edit

Not only can these burly tankers take what most villains dish out, they can give it as well. Stand too near and you'll find your villainous spandex signed to ashes in no time. No self-respecting villain likes to be seen on the WSPDR news in their underwear.

Longbow Warden (14) Edit

Longbow's ice blasters are designed to slow and then defeat their foes. There is little more humiliating than being frozen in place while Longbow's agents stand around laughing at you.

Named enemies Edit

Agent Gally Ido Edit

Agent Gally Ido
SnoriiAdded by Snorii

Main Article: Agent Gally Ido

Gally Ido was once just an innocent girl who dreamed of escaping the Rogue Isles with her boyfriend, Hugo Figures. Unforunately, her psychic powers drew the attention of Arachnos, and she was betrayed by Westin Phipps. She somehow escaped from Arachnos and made her way to Paragon City, where she joined Longbow and hoped that one day she's find a way to save the boy she loves.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARBurst.png Burst
-Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your defense has been reduced by the Assault Rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunBuckShot.png Buckshot
Ranged (Cone), Moderate Damage(Lethal), Foe: Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Good at close range. Fires a cone of Buckshot pellets and can knock some foes down. Damage: Moderate, Recharge: Moderate | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png M30 Grenade
Targeted Area of Effect, Lethal/Smashing,, Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The explosion from this M30 Grenade affects all within the blast and can knock them back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARFullAuto.png Full Auto
Damage over Time(Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are being rattled by a Full Auto hit from an Assault Rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Brawl
Melee Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When all else fails, use your own 2 fists. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Inherent Brawl.png Rifle Butt
Melee Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack with the butt of a rifle. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Leadership Assault.png Assault
Toggle: Point Blank Area of Effect Ally: +Damage +Resistance(Placate, Taunt)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PsionicMastery IndomitableWill.png Indomitable Will
Self: +Resistance(Disorient, Hold, Sleep, Fear), +Defense(Psionics)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PsionicMastery MindOverBody.png Mind Over Body
Toggle: Self +Resistance(Smash, Lethal, Psionics)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Brikhaus Edit

Brikhaus
EabraceAdded by Eabrace

Main Article: Brikhaus

Brikhaus grew up in East Germany, but when the wall fell moved to the United States. He recently was hired by Freedom Corp to help with some overseas operations due to his dual citizenship.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Jab.png Jab
Minor Damage (Smashing), Minor Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Haymaker.png Haymaker ??
High Damage (Smashing), Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A slow but devastating attack, the Haymaker has a great chance of knocking opponents down. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength FootStomp.png Foot Stomp
Point Blank Area of Effect Melee, Moderate Damage (Smashing), Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Using your superior leg strength, you can Stomp your foot to the ground, quaking the earth itself. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability UnyeildlingStance.png Unyielding
+Resistance (Disorient, Hold, Sleep, Slow, Knockback)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Dr. Advance Edit

Dr. Advance
TonyVAdded by TonyV

Main Article: Dr. Advance

Dr. Advance uses his suit of space/time manipulating powered armor to help Longbow explore dangerous extremes of science!

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

GravityControl Lift.png Lift
Ranged, Moderate Damage (Smash), Foe Knockup

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him to the ground for smashing damage. This power can bring flying foes to the ground. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

GravityControl Propel.png Propel
Ranged, Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Hero can open up a portal and pull in a heavy object that he can then levitate and propel at foes!. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

GravityControl CrushingField.png Crushing Field
Damage over Time (Smash), Foe Immobilize, -Fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are being crushed. You cannot move or fly. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

GravityControl Singularity.png Singularity
Summon Singularity

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Pet is a summoned entity that is created to assist the caster. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

KineticBoost Transfusion.png Transfusion
Ranged (Targetted Area of Effect), Foe -Endurance, -Regeneration, Team Heal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Transfusion drains an enemy of some endurance and reduces the target's regeneration rate, and transfers that energy, in the form of hit points, to all allies near the affected foe. You can use Transfusion to heal yourself as well as your allies. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

KineticBoost SiphonPower.png Siphon Power
Ranged, Foe -Damage, Team +Damage

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can siphon the power from a targeted foe, reducing his damage potential. The power is transferred back to you, increasing your own damage potential and that of all nearby allies. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

KineticBoost SiphonSpeed.png Siphon Speed
Ranged, Foe -Speed, Self +Speed, +Recharge

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can siphon the speed from a targeted foe, slowing his movement and attack rate while boosting your own. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


The Dragon's Tail Edit

Dragon's Tail
TonyVAdded by TonyV

Main Article: The Dragon's Tail

The Dragon´s Tail is desperately seeking an antidote to a plague in Paragon City. Of course, you are being paid to pick up the same antidote. So someone's gotta lose.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunBuckShot.png Shurikens
(Ranged) Cone Lethal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Three thrown daggers that can hit multiple targets. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts StormKick.png Storm Kick
Melee Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a flurry of quick attacks to pummel you foe. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts ThunderKick.png Thunder Kick
(Melee, Smash) Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are disoriented. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CobraStrike.png Cobra Strike
Melee Smash, Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This focused attack can severely Disorient most targets as well as deal some damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

The Ranger Edit

Main Article: The Ranger

The Ranger
YakovlevAdded by Yakovlev

The Ranger thinks she can stop you from rescuing Olivia Darque. She's wrong.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills Swipe.png Barb Swipe
Melee, Minor Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Shred your opponent with several quick swipes from your spines. Barb Swipe deals minor damage over time. Spine poison deals adittional damage over time and Slows affected foes. Damage: Minor (Damage over Time); Recharge: Very Fast. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills FlingQuills.png Spine Burst
Point Blank Area of Effect, Moderate Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can fling dozens of Spines in all directions. These Spines only travel a short distance, but they can deal moderate damage and poison any target close to you. Spine poison slows affected foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills Impale.png Impale
Ranged, High Damage, Lethal, Damage over Time (Toxic), Foe -Speed, -Recharge, Immobilize

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can throw a single large Spine at a targeted foe. This Spine deals only Moderate damage, but carries a large ammount of the spine toxin. A successful attack can completely Immobilize most foes, as well as slowing them and dealing poison damage. Damage: Moderate; Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Ether Edit

Ether
SnoriiAdded by Snorii

Main Article: Ether

If you can take out this fledgeling heroine, you'll prove yourself to Operative Rutger.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Levitate.png Levitate
Ranged, Moderate Damage, Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Command.png Dominate
Ranged, Foe Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Tear at the mind of a single target foe. Dominate renders a single victim helpless, lost in his own mind and unable to defend himself. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Terrify.png Terrify
Ranged (Cone), Minor Damage (Psionic), Foe Fear

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This power terrifies foes within a cone area in front of you, causing them to tremble in fear uncontrollably. The effect is so frightening and overwhelming that the target takes real damage from the physiological response to this psionic attack. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl MassHypnosis.png Mass Hypnosis
Targeted Area of Effect, Foe Sleep

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discretely, the targets won't even be aware of your presence. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Empathy HealingAura.png Healing Aura
Point Blank Area od Effect, Team Heal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Empathy HealOther.png Heal Other
Ranged, Ally Heal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Heals a single targeted ally. You cannot use this power to heal yourself. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Empathy Fortitude.png Fortitude
Ally, +Defense, +Damage, +Accuracy, +Resistences: Disorient, Hold, Sleep, Immobilize, Fear, Confuse, +Perception

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Heroes can greatly increase an ally's powers as well as increase their perception and resistances. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

MindspiderEdit

Mindspider
EabraceAdded by Eabrace

Main Article: Mindspider

Mindspider was a government agent working for the DATA division of the FBSA. After a few too many 'disciplinary actions' she retired from the FBSA and went freelance. She can be found working for various hero groups, including Longbow, if the price is right.

Powers


RomulusEdit

Romulus
YakovlevAdded by Yakovlev

Main Article: Romulus

Romulus is a Warshade working with Longbow in the Rogue Isles. He has a reputation for taking down a number of villains, and is the arch-nemesis of the psychic villain known as Psymon Omega.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

DarkCast Torrent.png Gravitic Emanation
(Ranged) Foe Disorient, -Recharge, -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been Disoriented and your attack and movement rate have been slowed by a Gravitic Emanation. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast Explosion.png Dark Matter Detonation
Ranged, Targeted Area of Effect, Moderate damage (Negative), Foe -Recharge, -Speed, Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You hurl a blast of Dark Matter that violently explodes on impact, damaging all foes near the target. All affected targets Attack and Movement speed are slowed. Some foes may be knocked down. Damage: Moderate, Recharge: Slow. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ShadowFighting StealPower.png Power Drain
Melee, Area of Effect, Moderate damage (Negative), Self +Damage, +Accuracy

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy. Damage: Moderate. Recharge: Very Long. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

UmbralAura TwilightShield.png Umbral Shield
Toggle: Self +Resistance: All Damage but Psionics

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This Shield protects Romulus from all damage types except Psionics. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Salvo Edit

Salvo
ScuzzbopperAdded by Scuzzbopper

Main Article: Salvo (NPC)

Salvo is another magic-based hero who has caught the attention of Mage-Killer Zuhkara.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

GravityControl Propel.png Propel
Ranged, Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Hero can open up a portal and pull in a heavy object that her can then levitate and Propel at foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

GravityControl CrushingField.png Crushing Field
Ranged, Damage over Time, Smash, Foe Immobilize, -Fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are being Crushed. You cannot move or fly. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

KineticBoost Transfusion.png Transfusion
Ranged (Targetted Area of Effect), Foe -Endurance, -Regeneration, Team Heal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Transfusion drains an enemy of some endurance and reduces the target's regeneration rate, and transfers that energy, in the form of hit points, to all allies near the affected foe. You can use Transfusion to heal yourself as well as your allies. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

KineticBoost SiphonPower.png Siphon Power
Ranged, Foe -Damage, Team +Damage

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can siphon the power from a targeted foe, reducing his damage potential. The power is transferred back to you, increasing your own damage potential and that of all nearby allies. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Shockstorm Edit

Shockstorm
BasiliskXVIIIAdded by BasiliskXVIII

Main Article: Shockstorm

Shockstorm is a hero working with Longbow in the Rogue Isles. He coordinates operations out of the Longbow base in Agincourt on the Nerva Archipelago.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Flight TravelFlight.png Flight
Self fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Shockstorm can fly. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

StormSummoning LightningStorm.png Lightning Storm
Summon

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Shockstorm can summon a massive Lightning Storm overhead that will strike any foe that approaches the him. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

StormSummoning SnowStorm.png Snow Storm
(Toggle, Area of Effect) Foe -Recharge, -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The chill from this Snow Storm has dramatically slowed your attack and movement speed. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ElectricalBolt ChargedBolts.png Charged Bolts
Ranged, Energy, Foe -Endurance

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Shockstorm can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Theadora Marcone Edit

Theadora Marcone
TonyVAdded by TonyV

Main Article: Theadora Marcone

A Family cousin, the love of Johnny's life, and a closet superheroine: Theadora Marcone leads a busy life. A shame you'll have to take her out.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

WeaponMastery ExplodingShuriken.png Exploding Shuriken
Ranged (Targeted Area of Effect), Moderate Damage (Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This small throwing star is rigged to explode on impact. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunBuckShot.png Shurikens
Ranged, Cone, Lethal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Three thrown daggers that can hit multiple targets. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts ThunderKick.png Thunder Kick
Melee, Minor Damage (Smash), Minor Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can perform a strong Thunder Kick that hits so hard it can disorient your target. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts StormKick.png Storm Kick
Melee, Moderate Damage (Smash)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a flurry of quick kicks to pummel your foe. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CobraStrike.png Cobra Strike
Melee, Minor Damage (Smash), Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Using intense martial arts focus, you can perform a Cobra Strike that deals minor damage, but has a great chance of disorienting your target. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CraneKick.png Crane Kick
Melee, Smash, High Damage, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A slow, high damage kick that can send your target flying! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts MonkeySweep.png Dragons Tail
(Melee) Point Blank Area of Effect, Moderate Damage (Smash), Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This low spinning kick deals the same damage as Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits will trip and knock down your opponents. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperReflexes FocusedFighting.png Inner Focus
Toggle: Self +Defense (Melee, Ranged, Area of Effect), Resistance (Confuse), +Perception

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You become more evasive to melee, ranged attacks, area effect attacks and cone shaped attacks. Your Focus also offers you resistance to Confuse effects and allows you to perceive stealthy foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperReflexes Quickness.png Quickness
Self: +Recharge, +Speed, +Resistance (Slow)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperReflexes Elude.png Elude
Self: +Defense, +Speed, +Recovery, +Resistance (Defense Debuff), +Special

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Elite Bosses Edit

Longbow BallistaEdit

Main article: Longbow Ballista

Ballista
YakovlevAdded by Yakovlev

The Ballista are Longbow's heaviest hitters. These tankers are tough enough to withstand direct hits from rocket launchers, and can dish out enough damage to take out the toughest brute Arachnos can throw at them.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField ForceBolt.png Force Bolt
Ranged, Moderate Damage, Smash, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Discharges a bolt of force that knocks down foes and deals Smashing damage. Damage: Minor. Recharge: Fast. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast EnergyTorrent.png Energy Torrent
(Ranged) Cone, Energy/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a cone of energy that knocks foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast Explosion.png Explosive Blast
(Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

EnergyManipulation PowerThrust.png Power Punch
Melee, Minor Damage (Energy/Smash), Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective. Damage: Minor, Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Haymaker.png Bone Smasher
Melee, (Non Specified Damage), High Damage, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Bone Smasher is a slow attack, but makes up for it with a greater damage. Has a greater chance to Disorient than Energy Punch. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField DeflectionShield.png Protective Shield
Ranged, Ally +Defense (Smash, Lethal, Fire, Cold, Energy, Negative), +Resisitance (Toxic, End Drain)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Dramatically protects an ally from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time. Also reduces Toxic damage and protects the target from Endurance Draining effects. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField DispersionBubble.png Dispersion Bubble
Toggle: Point Blank Area of Effect, Team +Resisitances (Hold, Immobilize, Disorient) +Defense (All)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Creates a large bubble which protects all allies inside. While active, the Dispersion Bubble gives all allies within increased defense against all attack types. The Dispersion Bubble also protects allies from immobilization, disorient, and hold effects. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField RepulsionField.png Repulsion Field
Toggle, Point Blank Area of Effect Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This Toggle power creates a field that violently repels nearby foes. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Ace McKnightEdit

Ace McKnight

Main Article: Ace McKnight

Ace McKnight is the source of Willly Wheeler's missions. Unfortunately, McKnight has turned out to be an undercover Longbow agent and needs to be taken down!

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ShotgunBuckShot.png Shurikens
(Ranged) Cone Lethal

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Three thrown daggers that can hit multiple targets. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts StormKick.png Storm Kick
Melee Smash

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a flurry of quick attacks to pummel you foe. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts ThunderKick.png Thunder Kick
(Melee, Smash) Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are disoriented. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CobraStrike.png Cobra Strike
Melee Smash, Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This focused attack can severely Disorient most targets as well as deal some damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts EaglesClaw.png Eagles Claw (High level version only)
Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been disoriented. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Agent X Edit

Agent X
TonyVAdded by TonyV

Main Article: Agent X

Agent X is a renowned Longbow super-spy. His technical skills are phenomenal, with a gadget or gizmo available for any occasion.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

InherentPeacebringer EnergyFlight.png Fly
Self flight

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Agent X has the inherent ability to fly with no endurance cost. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

BodyMastery LaserBeamEyes.png Laser Beam Eyes
(Ranged, Energy) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can emit Laser Beams from your eyes, dealing moderate Energy damage. This attack can reduce the target's Defense. You must have Conserve Power or Focused Accuracy before selecting this power. Damage: Moderate, Recharge: Fast. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast EnergyTorrent.png Energy Torrent
(Ranged) Cone, Energy/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a cone of energy that knocks foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerPunch EnergyPunch.png Energy Punch
Melee, Smash/Energy Damage, Moderate, Foe Disorient, Moderate

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Powerful focused punch that may Disorient your opponent! . | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerPunch Quick.png Barrage
Melee, Smash/Energy Damage, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Barrage is a short, quick one-two combo punch. Deals little damage, but is quick and has a chance to Disorient the target. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Haymaker.png Bone Smasher
Melee, Smash/Energy, High Damage, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Bone Smasher is a slow attack, but makes up for it with a greater damage. Has a greater chance to Disorient than Energy Punch. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerPunch Flurry.png Whirling Hands
Melee, Area of Effect Smash/Energy, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Launches a dizzying attack against everything in a nearby area. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability
Toggle, Self +Resistances (Smash, Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability UnyeildlingStance.png Unyielding
Toggle, Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Blue Phazer Edit

Blue Phazer
SnoriiAdded by Snorii

Main Article: Blue Phazer

Blue Phazer is a hero working with Longbow in the Rogue Isles. She is known to possess a robotic super-suit which allows her to manipulate high-energy fields.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast PowerBolts.png Power Bolt
Ranged, Smash/Energy, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A quick attack that rapidly hurls small bolts of energy at foes, sometimes knocking them down. Fast, but little damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast PowerBlast.png Power Blast
Ranged, Smash/Energy, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A much more powerful, yet slower version of power bolt. Power Blast sends a focused beam of energy at a foe that can knock him back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast EnergyTorrent.png Energy Torrent
(Ranged) Cone, Energy/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a cone of energy that knocks foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast Explosion.png Explosive Blast
(Ranged) Targeted Area of Effect, Smash/Energy, Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

EnergyManipulation PowerThrust.png Power Thrust
Melee, Smash/Energy, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A powerful thrust from Blue Phazer that does smashing and energy damage and knocks you back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Golden Sphinx Edit

Golden Sphinx
SnoriiAdded by Snorii

Main Article: Golden Sphinx

Golden Sphinx is a hero working with Longbow in the Rogue Isles. He is known to possess an ancient Egyptian amulet which grants him supernatural powers.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

BodyMastery LaserBeamEyes.png Laser Beam Eyes
(Ranged, Energy) Foe -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You can emit Laser Beams from your eyes, dealing moderate Energy damage. This attack can reduce the target's Defense. You must have Conserve Power or Focused Accuracy before selecting this power. Damage: Moderate, Recharge: Fast. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast EnergyTorrent.png Energy Torrent
(Ranged) Cone, Energy/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a cone of energy that knocks foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Haymaker.png Bone Smasher
Melee, Smash/Energy, High Damage, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Bone Smasher is a slow attack, but makes up for it with a greater damage. Has a greater chance to Disorient than Energy Punch. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerPunch Flurry.png Whirling Hands
Melee, Area of Effect Smash/Energy

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Launches a dizzying attack against everything in a nearby area. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability
Toggle, Self +Resistances (Smash, Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability UnyeildlingStance.png Unyielding
Toggle, Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}



Leoknight Edit

Leoknight
SnoriiAdded by Snorii

Main Article: Leoknight

Leoknight, a massive tanker is the older brother of Longbow agent Caspian. The same Caspian you captured for Vargas. He's angry, he's tough, and beating the villain who caught his little brother is his top priority.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Hurl.png Hurl
Ranged, Moderate Damage, smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage and can knock foes back. Damage: Heavy. Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Jab.png Jab
Melee, Smash, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been disoriented. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Punch.png Punch
Melee, Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength Haymaker.png Haymaker
Melee, Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of Knockback. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperStrength HandClap.png Hand Clap
Melee, Area of Effect Disorient, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | LeoKnight can clap his hands together to send out a violent shockwave. The shockwave can Knockdown most nearby foes and can Disorient many of those. Hand Clap deals no damage. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability
Toggle, Self +Resistances (Smash, Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration. Recharge: Very Long. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Invulnerability UnyeildlingStance.png Unyielding
Toggle, Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}



Freedom Corps Cataphract Edit

Freedom Corps Cataphract

Main Article: Freedom Corps Cataphract

Utilizing the engineering designs from the Paragon Police Department's Support Automatons, the Freedom Corps has built this armored powerhouse. The Cataphract class, or the "Heavy", as the troops call them, are slow movers but more than make up for it in awesome fire power and enough armor to withstand multiple attacks from villains. With one of those babies, you will own the streets.{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast PowerBurst.png Air Bomb
DoT (Fire), Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been knocked back by the explosion and are on fire | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast PowerBurst.png Energy Barrage
Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been knocked back | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Grenade
Targeted AoE Lethal/Smash, Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Grenade! | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Robotics LaserRifleBurst.png Plasma Blast
-Regeneration

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Plasma burns are hard to heal. The burns have halted your Regeneration rate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Traps DroppedAoEDebuffDamage.png Seeker Drones
Disorient, -DMG, -ACC, -Perception, Low DMG(Energy)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Seeker Drones have Disoriented you and reduced your Damage, Accuracy and Perception range | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary TearGas.png Tear Gas
Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Tear Gas has left you choking and helpless | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Heroes Edit

Lt. Sefu Tendaji Edit

Main Article: Lt. Sefu Tendaji

When Sefu Tendaji returned to his native Kenya after the Rikti war, he saw cities under siege by Arachnos-sponsored warlords while humanitarian aid was stolen by flying mercenaries. He swore a vow to set things right, and joined Longbow to fight against chaos and injustice.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast EnergyTorrent.png Energy Torrent
(Ranged) Cone, Energy/Smash, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Unleashes a cone of energy that knocks foes back. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerBlast Explosion.png Explosive Blast
(Ranged) Targeted Area of Effect, Smash/Energy, Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Hurls a blast of charged energy that violently explodes on impact, damaging all foes near the target. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField ForceBolt.png Force Bolt
Ranged, Moderate Damage, Smash, Foe Knockdown

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | Discharges a bolt of force that knocks down foes and deals Smashing damage. Damage: Minor. Recharge: Fast. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

EnergyManipulation PowerThrust.png Power Punch
Melee, Minor Damage (Energy/Smash), Foe Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | A focused attack that violently shoves the target and sends him flying. Deals minimal damage, but can be very effective. Damage: Minor, Recharge: Moderate. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PowerPunch BoneSmasher.png Bone Smasher
Melee, (Non Specified Damage), High Damage, Foe Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Bone Smasher is a slow attack, but makes up for it with a greater damage. Has a greater chance to Disorient than Energy Punch. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField DeflectionShield.png Protective Shield
Ranged, Ally +Defense (Smash, Lethal, Fire, Cold, Energy, Negative), +Resisitance (Toxic, End Drain)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | You have been encased in a Protective Shield. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField DispersionBubble.png Dispersion Bubble
+Res(Hold, Immobilize, Disorient), +DEF

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | The Dispersion Bubble is increasing your Defenses and providing protection from Hold, Immobilize, and Disorienting effects. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

ForceField RepulsionField.png Repulsion Field
Toggle: PBAoE Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | This Toggle power creates a field that violently repels nearby foes. Each villain that is repelled costs you additional endurance. | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}


Indigo Edit

Indigo
Sera404Added by Sera404

Main Article: Indigo

Rumors abound throughout the villain underground about two incredibly dangerous government operatives, code-named Agent Crimson and Agent Indigo. Indigo is supposed to be the information and retrival specialist, a deadly opponent who can read thoughts and see into the future.

Powers

(Levels 35–41){| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Katana Hack.png Hack
Melee, High damage(Lethal), Foe: -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Katana Slash.png Slash
Melee, Moderate damage(Lethal), Foe: -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Katana Slice.png Slice
Melee(Cone), Moderate damage(Lethal), Foe: -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Katana Disembowel.png Disembowel
Melee, Superior damage(Lethal), Foe: Knockup, -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Katana WhirlingSword.png Whirling Sword
Point Blank Area of Effect Melee, Moderate damage(Lethal), Foe: -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets Cloak.png Cloaking Device
Self: Stealth, +Defense(all)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets Caltrops.png Caltrops
Ranged (Location Area of Effect), Minor Damage over Time(Lethal), Foe: -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets WebGrenade.png Web Grenade
Ranged, Foe: Immobilize, -Recharge, -Fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Exploding Shuriken
Ranged(Area of Effect) High Damage(Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Hypnotize.png Sleep Dart
Ranged(Targeted Area of Effect), Foe: Sleep

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills Lunge.png Poison Dart
Ranged Low Damage(Lethal/Toxic), Foe: -Regeneration

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

(Levels 42–54){| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Katana HeadSplitter.png Head Splitter
Melee, Extreme damage(Lethal), Foe: Knockback, -Defense

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Command.png Paralytic Dart
Ranged Low Damage(Lethal), Foe: Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary ChromaticGrenades.png Stun Grenades
Ranged (Targeted Area of Effect) Foe: Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Crimson Edit

Main Article: Crimson

Rumors abound throughout the villain underground about two dangerous government operatives, code-named Agent Crimson and Agent Indigo. Crimson is the wet-work specialist. A highly trained agent with superhuman senses, Crimson has cut down several potential threats to the world before they could achieve their plans.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts EaglesClaw.png Eagle’s Claw
Melee, Superior damage(Smash), Foe: Minor Disorient, +Special

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts MonkeySweep.png Dragon’s Tail
Point Blank Area of Effect Melee, Moderate damage(Smash), Foe: Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CraneKick.png Crane Kick
Melee, high damage(Smash), Foe: Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts CobraStrike.png Cobra Strike
Melee, minor damage(Smash), Foe: Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts StormKick.png Storm Kick
Melee, Moderate damage(Smash)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MartialArts ThunderKick.png Thunder Kick
Melee, Minor damage(Smash), Foe: Minor Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperReflexes Quickness.png Quickness
Self: +Recharge, +Speed, +Resistance(Slow)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

SuperReflexes Elude.png Elude
Self: +Defense, +Speed, +Recovery, +Resistance(Defense Debuff), +Special

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets Cloak.png Cloaking Device
Self: Stealth, +Defense(all)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets Caltrops.png Caltrops
Ranged (Location Area of Effect), Minor Damage over Time(Lethal), Foe: -Speed

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Gadgets WebGrenade.png Web Grenade
Ranged, Foe: Immobilize, -Recharge, -Fly

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

AssaultWeapons ARM30grenade.png Exploding Shuriken
Ranged Area of Effect, High Damage(Lethal)

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Hypnotize.png Sleep Dart
Ranged (Targeted Area of Effect), Foe: Sleep

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

MentalControl Command.png Paralytic Dart
Ranged Low Damage(Lethal), Foe: Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary ChromaticGrenades.png Stun Grenades
Ranged (Targeted Area of Effect) Foe:Disorient

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Quills Lunge.png Poison Dart
Ranged Low Damage(Lethal/Toxic), Foe: -Regeneration

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Zenflower Edit

Main Article: Zenflower

Zenflower

Blessed with the powers of nature, the young heroine Zenflower fights those who would hurt or misuse nature for their own evil ends.

Powers{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl Entangle.png Entangle
Ranged, Moderate Damage over Time(Smashing, Lethal) Foe: Immobilize

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl Strangler.png Strangler
Ranged, Moderate Damage over Time(Smashing), Foe:Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl Roots.png Roots
Ranged (Targeted Area of Effect), Minor Damage over Time(Smashing, Lethal) Foe:Immobilize

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl SporeBurst.png Spore Burst
Ranged (Targeted Area of Effect), Foe: Sleep

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl SeedsConfusion.png Seeds of Confusion
Ranged (Cone), Foe: Confuse

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl Vines.png Vines
Ranged (Targeted Area of Effect), Foe: Hold

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl CarrionCreeper.png Carrion Creepers
Summon Creepers, Ranged (Location Area of Effect), Target: -Speed, -Fly, -Jump

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

PlantControl VenusFlytrap.png Fly Trap
Summon Fly Trap: Ranged, Control Special

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}{| width="100%" cellspacing="0" class="collapsible collapsed" ! colspan="2" style="border:1px solid #CCC; padding-top:0.5em;" |

Temporary PVP BuffDefense.png Resistance
Low Defense to all attack types, Resistance to debuffs, Protection against Hold, Sleep, Immobilize, Fear, and Knockback

|- | width="60%" style="border-width:0 1px 1px 1px; border-style:solid; border-color:#CCC; padding:0.5em;" | | width="40%" rowspan="1" style="border-width:0 1px 1px 0; border-style:solid; border-color:#CCC; padding:0.5em;" |


|}

Others Edit

Longbow Mech (pet) Edit

Longbow Mech Pet
SnoriiAdded by Snorii

Main Article: Longbow Mech

The Longbow Heavy Mech is a miniaturized version of the Heavy Mech's used by Longbow in dire circunstances.

Named Bosses Edit

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