Description[]
A small bar of gold.
Recipes Used In[]
Set Enhancements
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Rope A Dope: Endurance/Stun
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Malaise's Illusions: Accuracy/Endurance
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Detonation: Accuracy/Damage
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Positron's Blast: Accuracy/Damage/Endurance
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Luck of the Gambler: Defense/Increased Recharge Speed
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Sovereign Right: Resistance Bonus
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Crushing Impact: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Mako's Bite: Damage/Endurance
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Multi-Strike: Damage/Endurance/Recharge
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Exploit Weakness: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Extreme Measures: Accuracy/Damage
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Sting of the Manticore: Damage/Endurance/Recharge
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Doctored Wounds: Healing/Absorb
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Aegis: Psionic/Status Resistance
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Jaunt: Range
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Soaring: Fly
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Stupefy: Chance for Knockback
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Glimpse of the Abyss: Accuracy/Endurance
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Tempered Readiness: Accuracy/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Pacing of the Turtle: Range/Slow
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Lethargic Repose: Accuracy/Sleep
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Armageddon: Damage
- Ragnarok: Damage/Recharge/Accuracy
- Ragnarok: Damage/Recharge/Accuracy
- Ragnarok: Damage/Recharge/Accuracy
- Ragnarok: Damage/Recharge/Accuracy
- Ragnarok: Damage/Recharge/Accuracy
- Ragnarok: Recharge/Accuracy
- Ragnarok: Recharge/Accuracy
- Ragnarok: Recharge/Accuracy
- Ragnarok: Recharge/Accuracy
- Ragnarok: Recharge/Accuracy
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Coercive Persuasion: Confuse Duration/Recharge/Accuracy
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Absolute Amazement: Chance for To Hit Debuff
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Chance for Smashing Damage
- Unbreakable Constraint: Hold Duration/Endurance Reduction
- Unbreakable Constraint: Hold Duration/Endurance Reduction
- Unbreakable Constraint: Hold Duration/Endurance Reduction
- Unbreakable Constraint: Hold Duration/Endurance Reduction
- Unbreakable Constraint: Hold Duration/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dampened Spirits: Recharge/Endurance Reduction
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Dark Watcher's Despair: To Hit Debuff
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
- Undermined Defenses: Recharge/Endurance Reduction
Dropped By[]
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Technological enemies between levels 40 and 54.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.