Ghosts
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Overview
Edit
The Ghosts are a villain group.
Contents |
Villain Types
Edit

Added by StarGeek Minions
Edit
Spirit (Croatoa)
Edit
These mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Resistance
Auto, Self, Resist: Sleep, Fear, Immobilize, Slow | |
|---|---|
| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. |
|
Spirit (Alpha Upsilon 24-2)
Edit

Added by YakovlevIt's unclear how long these eerie ghosts have floated along the desolate streets of Paragon City, or what force has held them to this world. One thing alone is clear: They seem to be angry with you.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Resistance
Auto, Self. Resist: Sleep, Fear, Immobilize, Slow | |
|---|---|
| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. |
|
Spirit (Ghost Ship Moraine)
Edit

Added by YakovlevThe remains of the fishng trawler Moraine has never been found. It has been theorized that its sailors must have died a terrible death, since their spirits are clearly not at rest.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Resistance
Auto, Self, Resist: Sleep, Fear, Immobilize, Slow | |
|---|---|
| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. |
|
Spirit (Patron mission in future portal)
Edit
It's unclear how long these eerie ghosts have floated along the desolate streets of Paragon City, or what force has held them to this world. One thing alone is clear: they seem to be angry with you.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Resistance
Auto, Self, Resist: Sleep, Fear, Immobilize, Slow | |
|---|---|
| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. |
|
Lieutenants
Edit
Apparition (Croatoa)
Edit
These mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Life Drain
Ranged, Negative, Foe -Accuracy, Self + Hit Points | |
|---|---|
| The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head. |
|
| Resistance
Auto, Self, Resist: Sleep, Fear, Immobilize, Slow | |
|---|---|
| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. |
|
Apparition (Alpha Upsilon 24-2)
Edit
It's unclear how long these eerie ghosts have floated along the desolate streets of Paragon City, or what force has held them to this world. One thing alone is clear: They seem to be angry with you.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Life Drain
Ranged, Negative, Foe -Accuracy, Self + Hit Points | |
|---|---|
| The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head. |
|
| Resistance
Auto, Self, Resist: Sleep, Fear, Immobilize, Slow | |
|---|---|
| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. |
|
Apparition (Ghost Ship Moraine)
Edit
The remains of the fishing trawler Moraine has never been found. It has been theorized that its sailors must have died a terrible death, since their spirits are clearly not at rest.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Life Drain
Ranged, Negative, Foe -Accuracy, Self + Hit Points | |
|---|---|
| The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head. |
|
Bosses
Edit
Lost Soul (Croatoa)
Edit

Added by YakovlevThese mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Life Drain
Ranged, Negative, Foe -Accuracy, Self + Hit Points | |
|---|---|
| The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the ghost. |
|
| Necroplasmic Grasp
Damage over Time (Negative), Foe Hold | |
|---|---|
| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained. |
|
| Resistance
Auto, Self, Resist: Sleep, Fear, Immobilize, Slow | |
|---|---|
| Ghosts Spirits are resistant to Sleep, Fear and Immobilize. |
|
Lost Soul (Ghost Ship Moraine)
Edit

Added by YakovlevThe remains of the fishing trawler Moraine has never been found. It has been theorized that its sailors must have died a terrible death, since their spirits are clearly not at rest.
Powers
| Fly
| |
|---|---|
| Ghosts Spirits can Fly! |
|
| Ethereal
Self Invisible, Invunerable | |
|---|---|
| Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space. |
|
| Ghastly Blast
(Ranged, Negative) Foe -Accuracy | |
|---|---|
| Your Accuracy has been reduced by a Ghastly Blast. |
|
| Life Drain
Ranged, Negative, Foe -Accuracy, Self + Hit Points | |
|---|---|
| The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head. |
|
| Necroplasmic Grasp
Damage over Time (Negative), Foe Hold | |
|---|---|
| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained. |
|
Named Enemies
Edit
- Penelope Nemmers (Lay ghosts to rest mission from Gordon Bower)
- Jean Rhodes (Investigate the warehouse mission from Gordon Bower)
- The Soul Reaper (Lost Soul) (Found on the Test anti-ghost weapons mission from Black Scorpion.)