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Overview[]

Marvin Weintraub
Contact Marvin Weintraub 01
Zone Talos Island
Coordinates (-615, 225, 5895)
Level Range 25-29
Introduced by Andrew Fiore Jake Kim Vic Garland Christine Lansdale
Introduces Neal Kendrick Gordon Bower
Enemy groups Badge villain freakshow Freakshow
Badge villain council Council
Badge villain skyraiders Sky Raiders
Badge villain family The Family


Marvin Weintraub is a City of Heroes contact located in the New Corinth neighborhood of Talos Island at coordinates (-615, 225, 5895). Marvin Weintraub is a Technology origin contact. His level range is 25-29.

Introductions[]

Contact Introduced By[]

New Contact(s)[]

Neal Kendrick has a lot of dirt on the Freakshow and Nemesis. He used to be with the FCC, but now he concentrates on helping heroes with their investigations. He works primarily with technological heroes and has access to Invention and Gadget Enhancements.

You will enjoy working with Neal. He is determined and skilled.

Information[]

Technology Expert

Marvin Weintraub is an expert physicist who earned himself a modest fortune in the early nineties, when he designed an experimental energy weapon that became the precursor to today's most powerful laser weapons. Marvin's always been fascinated by military technology, so, once his fortune was secured, he dedicated himself to supporting those heroes who wanted to test out new crime-fighting technologies. Now an advisor to the Paragon City Council, Marvin was part of the large brain trust responsible for designing the city's emergency teleportation network. Still, he consideres working with heroes to be his most rewarding job.

Initial Contact[]

Nothing makes me happier than helping heroes catch the bad guys. Well, nothing other than a shiny new gadget, that is.

Store[]

Story Arc[]

Souvenir[]

Freaklympics gold medal

You've kept this crude metal disk as a reminder of the time you put a stop to:

The Freaklympics

It started when your contact told you about a series of Freakshow office invasions. While fighting the Freakshow, you found out that these invasions were part of a competition.

It wasn't long before the next event started, with a wave of Freakshow thefts across town. You did your part to stop the thefts, and found a flyer for the Freaklympics.

The next Freaklympic event involved the kidnapping of city councilmen. Fortunately, you were able to rescue all the officials before any harm was done to them.

You got a break in your investigation when you learned that the Kerner, the Freak who arranged the Freaklympic event schedule, was going to be on a scavenger raid in a Council base. You fought through both the Freaks and the Council to capture him. Your efforts were rewarded, for the Kerner had a copy of the full event schedule.

You were able to stop the next event in its tracks and prevent the Freakshow's Upstart Faction from stealing technology from the local lab. You also learned that some of the Freaks hoped to break their leader, Upstart, out of prison.

Before you could investigate the Upstart Faction's plan, you had to stop another group of Freaks from destroying a shipment of school computers with firebombs.

You then found out that the Upstart Faction was planning to plant explosives and sonic destabilizers under Brickstown to blow the Brick House open and free Upstart. When you arrived to stop them, you found the faction fighting another group of Freaks who had orders to stop the prison break.

With Brickstown saved, you went to the final event of the Freaklympics, the award ceremony. There you captured Mistah Static, one of Dreck's right hand men. From him you learned that Dreck's word had sent Upstart to jail in the first place, though Mistah Static was unable to give a reason for Dreck's betrayal.

There are still some unanswered questions in your mind, but at least you know that you put an end to the Freaklympics and the Freakshow's wave of crime.

Stop the office rampages[]

Briefing

Freakshow have been rampaging from business office to business office non-stop today! They're terrorizing everyone inside. Here's the strange part: The Freaks are organized into half a dozen raiding parties. When the Freaks show this much organization, I get worried. Can you help stop the office rampages?

See if you can find some clue to what the Freakshow are up to. It might help us stop them.

Mission Objective(s)

Terrified office workers flee the building or hide under desks.

  • Bust Freak leader and his crew
    • 3 hostages to rescue
    • Lead each hostage out

On the Freaks' leader, you found an interesting score sheet.


Icon clue generic
Score sheet
This crumpled piece of paper chronicles the recent attacks made by the group of Freaks you defeated. It lists the attacks' locations and their times, as well as an estimate of the damage done to the buildings. At the bottom of the list is the scribbled comment, 'The other groups are racking up a lot of points. We gotta step up the pace!'
OfficeWorkers1

The office workers



Enemies

Badge villain freakshow Freakshow


Notable NPCs



V archetypeicon stalker Ambush! Hey! Somenone snatched the hostage! That's 50 points!

After freeing the first office worker you will be ambushed by four waves of freakshow

V archetypeicon stalker Ambush! All right. Who's messing with the sheep?

After freeing the second office worker you will be ambushed by four waves of freakshow

V archetypeicon stalker Ambush! Let's rumble!

After freeing the third office worker you will be ambushed by four waves of freakshow



Debriefing

You did a great job stopping those Freaks. Here's something you might want to know: I've talked to several other heroes who've fought the Freakshow recently, and some of them have also discovered score sheets like the one you found, listing Freaks' recent attacks. I think this might be part of some competition among the Freakshow factions.

Stop the Freakshow thefts[]

Briefing

From what I hear, the next event in this destructive Freakshow competition has begun. The Freakshow are on a rampage through the city, stealing anything alcoholic they can get their hands on. I've already sent some other heroes to stop a few of these raids, but we're going to need all the people we can to shut this down. Can you help stop the Freakshow thefts?

It looks like the Freak's actions are a lot more coordinated than ever before. This is definitely something big. I'm sending you to a neighborhood where several Freakshow teams have converged. I need you to locate each team leader and take them out. I'll call for an emergency force field to isolate the area.

Unnecessary Solicitation

Something about this Freakshow crime wave just doesn't add up. Keep an eye out for any clues to their plans.

Mission Objective(s)

The streets are slick with spilled liquor, and the whole neighborhood smells of alcohol.

  • Defeat Freaks' team captains
    • 4 captains to defeat

You contained the Freakshow violence.

Enemies

Badge villain freakshow Freakshow


Notable NPCs



Icon clue generic
Freaklympics charter
This glossy flyer announces the start of the first Freaklympics, a competition for fun, fame, and prizes among the Freakshow factions. competition categories include office invasions, mass thefts, and more. The flyer cautions competitions not to let anyone else know about the Freaklympics, especially heroes.


Debriefing

The Freaklympics? I don't believe this. This is totally insane! They'll tear this city apart with this little competition of theirs, and they won't care a bit. This whole thing has to be stopped.

Rescue the city councilmen from the Freakshow[]

Briefing

I just got word that several city councilmen have been kidnapped by the Freakshow. And get this: the original kidnappers were just attacked by another group of Freaks! This is so chaotic, it could only be another Freaklympics event. Can I count on you to rescue the city councilmen from the Freakshow?

Those freaks may be fighting each other, but I suspect they'll drop everything to attack you.

Unnecessary Solicitation

The Freaklympics have gone full contact. You need to get those kidnapped city councilmen to safety, fast.

Mission Objective(s)

The floor of this old office building is littered with broken beer bottles and Excelsior ampoules.

  • Save councilmen from Freakshow
    • 5 city councilmen to save

You have rescued all of the kidnapped officials and ruined another Freaklympics event.

Enemies

Badge villain freakshow Freakshow

Notable NPCs

  • Councilman Camden (hostage)
  • Councilman Kendall (hostage)
  • Councilman MacLaughlin (hostage)
  • Councilwoman Mandisa (hostage)
  • Councilwoman Savitari (hostage)



Debriefing

I've heard from the police; They have all those city councilmen in protective custody. The police tell me that the various Freakshow factions are looking at the Freaklympics as their big chance to win Dreck's favor. So they're going all out to win, no matter who gets hurt in the process. I have a feeling that this is far from over.

Catch the Kerner[]

Briefing

We've had a lucky break in the Freaklympics. Seems like one of the Freaks you brought in cracked under police questioning and told us about the next event. You won't believe this, but it's a scavenger hunt for Council gear. It's supposed to take place in Council bases! But it gets better. The Freak responsible for scheduling events, a juicer called the Kerner, is going to be on one of those raids. If you can catch the Kerner, it may give us a shot at stopping the next events before they start. Can you do it?

Between the Freakshow and the Council, this could get nasty. Just remember that you're after the Kerner first and foremost.

Unnecessary Solicitation

Remember that your top priority is to find the Kerner.

Mission Objective(s)

The sounds of heavy fighting inside indicate that this Freaklympics event is far from over.

  • Bust the Kerner and his crew

You found and defeated the Kerner, and found a list of upcoming events.


Icon clue generic
Freaklympics event list
This slick, stylish pamphlet contains a complete list of all the events in the Freaklympics. The list of events is at once audacious and suicidal, from the almost mundane 100-meter smash and grab, to the mind-boggling Rockman wrangling rodeo roundup.


Enemies

Badge villain council Council
Badge villain freakshow Freakshow


Notable NPCs



Debriefing

That list of Freaklympic events is just what we need. Now we can start anticipating their attacks instead of just reacting to them. I'll get copies of this list to the police and my other contacts.

Prevent the Freakshow tech thefts[]

Briefing

Thanks to that Freaklympics schedule you got, we should be able to stop the Freaks before they can do much more damage. Apparently, the next scheduled event involves breaking into research labs and stealing high tech equipment. Can you help us prevent those Freakshow tech thefts?

If we're lucky, you'll be able to stop this raid before it really starts.

Unnecessary Solicitation

I want that Freakshow theft stopped. We have to put an end to these crazy Freaklympics!

Mission Objective(s)

Smashed glass and twisted aluminum testify to the presence of the Freakshow.

  • Defeat all Freaks in lab
    • 3 technicians to rescue

You stopped the Freaks' lab theft. But something one of the Freaks said sticks in your mind.

Enemies

Badge villain freakshow Freakshow


Notable NPCs

  • Lab technician x 3 (NPC Hostage)



Icon clue generic
The Upstart Faction
One of the Upstart Faction Freaks you defeated said:

'You heroes don't know nothing! Nobody knows nothing! We're gonna win this, and we're gonna be Dreck's new favorites. No one'll be able to stop us once Upstart's on the streets again.'


Debriefing

It sounds like all of the Freaks at that lab were members of the Upstart Faction, a group of Freakshow dedicated to total anarchy and the end of all government. Their leader, a young Freak named Upstart, was like a living messiah to them. But he was captured several months ago. If they are planning on breaking him out of the Brick House, that could take these Freaklympics from bad to madness. I'll see if I can turn anything up.

Save the warehouse before the Freakshow torch it[]

Briefing

We have another Freaklympic event about to go down, and this one is big. Apparently, Dreck's set a number of targets for arson, including a warehouse holding all of the new computers for Paragon City's elementary schools. That's low, even for them. With all the money budgeted for post-war reconstruction, I doubt the city can afford more computers for those kids. Can you save the warehouse before the Freakshow torch it?

Also, I've been looking into the plans of the Freakshow's Upstart Faction. I haven't learned anything concrete yet, but I'll keep digging.

Unnecessary Solicitation

You've got to find all of their incendiary devices.

Bomb

Firebomb

Mission Objective(s)

You're surprised even the Freakshow could sink low enough to destroy school computer, especially in tough times like these.

  • Stop Freaks torching warehouse
    • 10 firebombs to defuse

You've defused the last of the firebombs and saved the new school computers.

Enemies

Badge villain freakshow Freakshow


Debriefing

Good work at the warehouse. Paragon's kids will have some decent computers to learn on, thanks to you.

Stop the bombing[]

Briefing

I've been looking into the activities of that Freakshow faction commanded by Upstart, and I think I know what they're planning. They found a section of sewers that pass directly under the Brick House, the big prison in Brickstown, and they're planning to pack it full of explosives. If they set off that charge, it'll collapse about half of the Brick House and take out a major chunk of Brickstown itself. And then they figure they can grab Upstart in the middle of the chaos. You've got to stop that bombing.

You can access the sewers through an entrance in Skyway City. That way you can surprise the Freaks.

Mission Objective(s)

The somber gloom of these caverns is at odds with the Freaks' raucous laughter.

  • Bust Freak leader and his crew
    • 3 bombs to defuse

You prevented this Freakshow faction from freeing their imprisoned leader, Upstart. Something you overheard during the fight sticks in your mind.

Enemies

Badge villain freakshow Freakshow



Icon clue generic
The Bootsquad Faction
You overheard the Bootsquad Faction Freaks say:

'Upstart ain't ever gettin' out, and that's straight from Dreck!'


Debriefing

Strange. It seems the leader of the Freakshow doesn't want Upstart freed. I'd like to know more about this, but first we have to shut the Freaklympics down once and for all.

Crash the Freaklympics awards ceremony and arrest Mistah Static[]

Briefing

According to that event schedule you found, the Freaklympics are nearly over. All that's left on the schedule is their award ceremony. One of Dreck's own top men, a Tank Freak called Mistah Static, will be giving out the medals. If we could arrest him, it could help solve dozens of different investigations. Will you crash the Freaklympics awards ceremony and arrest Mistah Static?

Let's blow out the torch on this one. I know you can do it.

Freaklympics1

The freaklympics' awards ceremony

Mission Objective(s)

This is where the Freaklympics end.

  • Bust Mistah Static, his crew

You've captured Mistah Static and put an end to the Freaklympics.

Enemies

Badge villain freakshow Freakshow


Notable NPCs

  • Mistah Static (Freakshow Tank) (Boss)



Icon clue generic
Freaklympic medals
These crude metal disks have been punched out of a manhole cover and painted bronze, silver and gold. They are each suspended from a ragged scrap of computer cord.


Debriefing

That's about it for the Freaklympics. You sure gave them a closing ceremony that won't forget anytime soon. I just hope that they don't try something like this again for another four years.

Mistah Static's testimony is something. If it's true, then Dreck is responsible for Upstart's jailing. I sure wish I knew what Upstart found out to make his leader betray him like that.

Missions[]

Help Terra Volta Security Chief[]

Briefing

The Security Chief for Terra Volta needs some help with the Sky Raiders. Do me a favor and help him out. If you say yes, you'll want to bring backup. It's dangerous there.

Terra Volta is a hot spot due to its strategic value. I would recommend that you bring some help with you.

Mission Objective(s)

  • Assist the Security Chief

Briefing

The Sky Raiders are very active, especially over at Challenger Tech and Carter Engineering. See if you can do something about that. Here's some info on the area.

Icon clue generic
Terra Volta briefing
When Oswald Price built the first electrical power plant in Paragon City, he placed it on a verdant, underdeveloped island in the middle of the city's port. Drawing on his classical education, he named the island 'Terra Volta'. Oswald's island soon blossomed with industry, as manufacturing companies sought the proximity of the port and power plant. The plant eventually gave way to a modern nuclear facility, but Terra Volta remains the city's primary power source. Unfortunately, it has not remained industrious. Many companies abandoned their factories during the Rikti War, fearing an attack on the plant. As a result, several villain groups now make their home on the island. The nuclear power plant remains under the city's control, but no one knows how long it will stay that way.

Mission Objective(s)

  • Keep the peace in Terra Volta
    • Defeat 35 Sky Raiders

You have defeated 35 Sky Raiders.

Enemies

Badge villain skyraiders Sky Raiders

Debriefing

Nice work in Terra Volta. That was no mean feat!

Go to the office where Frank Brandon works, and get him out safely[]

Briefing

The Family has discovered the identity of a man that was placed in the witness protection program after testifying against another crime organization on the west coast. The man's cover identity is, Frank Brandon. I think the Family is going to take him out as a favor to the West coast syndicate. I have someone headed to his apartment, but I need you to cover his workplace. Go to the office where Frank Brandon works, and get him out safely. He's in serious danger, and probably has less than an hour to live.

Hurry, they may be on their way there, already.

Mission Objective(s)

As you approach, it seems clear that the Family have chosen to strike Frank Brandon here, at his workplace.

  • Save Frank Brandon - 60 minutes timed

You have rescued, Frank Brandon

Enemies

Badge villain family The Family


Notable NPCs



Notes

The person to be rescued may also be named Roger Marshall or Will Tripper.

Debriefing

It's a good thing you were fast. You saved Frank Brandon's life today. He's going to be moved to a new city, and hopefully might see some peace and quiet this time.

Take the fight to the Family in Independence Port[]

Briefing

I have a warning for you. My contacts tell me that the Family have put the word out that you're not welcome in Independence Port. They've put a hit on you, and a bounty for any family member who takes you down. I think you might want to be a bit pro-active and take the fight to them on the streets of Independence Port.

The Family don't play around. You'll have to defeat about 30 of them or so to get the message across that you're not playing either. If you're having trouble finding them, you might want to try the Justice Quay.


V archetypeicon stalker Ambush!

After accepting the mission you will be ambushed by a single wave of Family gangsters


Mission Objective(s)

  • Defeat the Family in Independence Port
    • Defeat 30 Family

You've taught the Family the lesson. The hit is off.

Enemies

Badge villain family The Family


Debriefing

The Family have withdrawn the hit on you. You caused enough damage that it was just too dangerous for them.

Combat Freakshow in Talos Island-Defeat 30 Freakshow

External Links[]

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