Description[]
A small multi-gigabyte data storage device.
Recipes Used In[]
Set Enhancements
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Titanium Coating: Endurance
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Unspeakable Terror: Accuracy/Fear/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Positron's Blast: Damage/Recharge
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Luck of the Gambler: Defense
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Debilitative Action: Disorient Bonus
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Befuddling Aura: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Cacophony: Accuracy/Endurance
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Smashing Haymaker: Damage/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Touch of Death: Damage/Endurance/Recharge
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Crushing Impact: Accuracy/Damage/Endurance
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Tempest: Chance for Endurance Drain
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Entropic Chaos: Damage/Endurance/Recharge
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Thunderstrike: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Cleaving Blow: Accuracy/Damage
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Devastation: Damage/Endurance
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Calibrated Accuracy: Accuracy/Damage
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Executioner's Contract: Damage/Interrupt
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Sting of the Manticore: Chance for Toxic Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Unquestioning Loyalty: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Brilliant Leadership: Accuracy/Damage
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Harmonized Healing: Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Red Fortune: Defense/Endurance
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Numina's Convalescence: Healing/Absorb/Endurance/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Neuronic Shutdown: Accuracy/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Essence of Curare: Accuracy/Hold/Recharge
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: Stun/Range
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Nightmare: Accuracy/Fear
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Horror: Accuracy/Fear/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Rooting Grasp: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Enfeebled Operation: Accuracy/Recharge
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Trap of the Hunter: Endurance/Immobilize
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Malaise's Illusions: Endurance/Confuse
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Curtail Speed: Damage/Slow
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Hibernation: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Lethargic Repose: Accuracy/Endurance
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Efficacy Adaptor: Recharge/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Kinetic Crash: Knockback/Accuracy
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Adjusted Targeting: Rech/End Reduction
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Force Feedback: Knockback/Recharge
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Touch of Lady Grey: Chance for Negative Energy Dam
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
- Obliteration: Accuracy/Damage/Endurance/Recharge
Dropped By[]
This salvage is Uncommon. This is a mid-level salvage item. It will drop from enemies between levels 20 and 39. You will have a higher chance of getting this item from Technological enemies between levels 26 and 34.
Enemies and enemy groups that will drop Technological salvage only: Antimatter, 60's Arachnos, Arachnoids, Battle Maiden, Bobcat, Cage Consortium Guards, Crazed, Crey, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Lost, Loyalists, Malaise, Malta, Marauder, Mooks, Nemesis, Neuron, Nictus, Outcasts, Paragon Police Department, Peacebringers, Prisoners, Rikti, Rogue Island Police, Rogue Robots, Scrapyarders, Security Guards, Shivans, Siege, Skulls, Sky Raiders, Spetsnaz Commandos, Thugs, Trolls, Turrets, Vahzilok, Werewolves, Zig.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.