Description[]
People who use the phrase 'like getting blood from a stone' obviously have never seen this.
Recipes Used In[]
Set Enhancements
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Cleaving Blow: Damage/Endurance
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Endurance/Recharge
- Aegis: Resistance/Endurance/Recharge
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Detonation: Damage/Endurance
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Luck of the Gambler: Endurance/Recharge
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Numina's Convalescence: Regeneration/Recovery
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Scirocco's Dervish: Chance for Lethal Damage
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Devastation: Chance for Hold
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Executioner's Contract: Damage/Recharge
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sting of the Manticore: Accuracy/Interrupt/Range
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Sovereign Right: Accuracy/Endurance
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Essence of Curare: Hold/Range
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Springfoot: Endurance/Jump
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Soaring: Endurance
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Stupefy: Stun/Range
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Glimpse of the Abyss: Accuracy/Fear/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Nightmare: Accuracy/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Trap of the Hunter: Accuracy/Immob/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Malaise's Illusions: Accuracy/Confuse/Recharge
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Tempered Readiness: Accuracy/Damage/Slow
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Damage
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Ragnarok: Chance for Knockdown
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Damage
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Soulbound Allegiance: Chance for Build Up
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Coercive Persuasion: Confuse Duration
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Mocking Beratement: Taunt
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Recharge/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Perfect Zinger: Taunt/Range
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Unbreakable Constraint: Hold Duration/Recharge
- Gravitational Anchor: Immobilize Duration/Recharge/Accuracy
- Gravitational Anchor: Immobilize Duration/Recharge/Accuracy
- Gravitational Anchor: Immobilize Duration/Recharge/Accuracy
- Gravitational Anchor: Immobilize Duration/Recharge/Accuracy
- Gravitational Anchor: Immobilize Duration/Recharge/Accuracy
- Gravitational Anchor: Recharge/Accuracy
- Gravitational Anchor: Recharge/Accuracy
- Gravitational Anchor: Recharge/Accuracy
- Gravitational Anchor: Recharge/Accuracy
- Gravitational Anchor: Recharge/Accuracy
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Fortunata Hypnosis: Sleep Duration/Recharge
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Kinetic Crash: Knockback/Damage/Endurance
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: To Hit Buff
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Adjusted Targeting: Rech
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Gaussian's Synchronized Fire-Control: Recharge/Endurance
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Dampened Spirits: Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
- Obliteration: Accuracy/Damage/Recharge
Dropped By[]
This salvage is Uncommon. This is a high-level salvage item. It will drop from enemies between levels 35 and 54. You will have a higher chance of getting this item from Arcane enemies between levels 40 and 54.
Enemies and enemy groups that will drop Arcane salvage only: Banished Pantheon, Bat'Zul, Black Swan, Cabal, Cap au Diable Demons, Carnival of Shadows, Cimeroran Traitors, Circle of Thorns, Coralax, Diabolique, Fir Bolg, Ghosts, Hellions, Infernal, Lanaruu, Legacy Chain, Luddites, Midnight Squad, Minions of Igneous, Mother Mayhem, Psychic Clockwork, Red Caps, Rularuu, Shadowhunter, Shadow Shard Reflections, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Dannan, Tyrant, Wailers, Warriors, Winter Horde.
Enemies and enemy groups that will drop both Arcane and Technological salvage: 5th Column, Arachnos, Axis America, Chimera, Clockwork, Council, Council Empire, Devouring Earth, Dominatrix, generic/mission heroes, generic/mission villains, Longbow, Rogue Arachnos, Vanguard Shield, Vanguard Sword, Vindicators, Void Hunters, WISDOM, Wyvern.